{ pkgs, lib, ... }: { name = "aaaaxy"; meta.maintainers = with lib.maintainers; [ Luflosi ]; nodes.machine = { hardware.opengl.enable = true; }; # This starts the game from a known state, feeds it a prerecorded set of button presses # and then checks if the final game state is identical to the expected state. # This is also what AAAAXY's CI system does and serves as a good sanity check. testScript = '' machine.wait_for_unit("basic.target") machine.succeed( # benchmark.dem needs to be in a mutable directory, # so we can't just refer to the file in the Nix store directly "mkdir -p '/tmp/aaaaxy/assets/demos/'", "ln -s '${pkgs.aaaaxy.testing_infra}/assets/demos/benchmark.dem' '/tmp/aaaaxy/assets/demos/'", """ '${pkgs.xvfb-run}/bin/xvfb-run' \ '${pkgs.aaaaxy.testing_infra}/scripts/regression-test-demo.sh' \ 'aaaaxy' 'on track for Any%, All Paths and No Teleports' \ '${pkgs.aaaaxy}/bin/aaaaxy' '/tmp/aaaaxy/assets/demos/benchmark.dem' """, ) ''; }