{ lib, stdenv, fetchFromGitHub, cmake, python3, autoSignDarwinBinariesHook, cctools }: # Like many google projects, shaderc doesn't gracefully support separately compiled dependencies, so we can't easily use # the versions of glslang and spirv-tools used by vulkan-loader. Exact revisions are taken from # https://github.com/google/shaderc/blob/known-good/known_good.json # Future work: extract and fetch all revisions automatically based on a revision of shaderc's known-good branch. let glslang = fetchFromGitHub { owner = "KhronosGroup"; repo = "glslang"; rev = "6be56e45e574b375d759b89dad35f780bbd4792f"; hash = "sha256-tktdsj4sxwQHBavHzu1x8H28RrIqSQs/fp2TQcVCm2g="; }; spirv-tools = fetchFromGitHub { owner = "KhronosGroup"; repo = "SPIRV-Tools"; rev = "360d469b9eac54d6c6e20f609f9ec35e3a5380ad"; hash = "sha256-Bned5Pa6zCFByfNvqD0M5t3l4uAJYkDlpe6wu8e7a3U="; }; spirv-headers = fetchFromGitHub { owner = "KhronosGroup"; repo = "SPIRV-Headers"; rev = "4183b260f4cccae52a89efdfcdd43c4897989f42"; hash = "sha256-RKjw3H1z02bl6730xsbo38yjMaOCsHZP9xJOQbmWpnw="; }; in stdenv.mkDerivation rec { pname = "shaderc"; version = "2024.0"; outputs = [ "out" "lib" "bin" "dev" "static" ]; src = fetchFromGitHub { owner = "google"; repo = "shaderc"; rev = "v${version}"; hash = "sha256-Cwp7WbaKWw/wL9m70wfYu47xoUGQW+QGeoYhbyyzstQ="; }; postPatch = '' cp -r --no-preserve=mode ${glslang} third_party/glslang cp -r --no-preserve=mode ${spirv-tools} third_party/spirv-tools ln -s ${spirv-headers} third_party/spirv-tools/external/spirv-headers patchShebangs --build utils/ ''; nativeBuildInputs = [ cmake python3 ] ++ lib.optionals stdenv.isDarwin [ cctools ] ++ lib.optionals (stdenv.isDarwin && stdenv.isAarch64) [ autoSignDarwinBinariesHook ]; postInstall = '' moveToOutput "lib/*.a" $static ''; cmakeFlags = [ "-DSHADERC_SKIP_TESTS=ON" ]; # Fix the paths in .pc, even though it's unclear if all these .pc are really useful. postFixup = '' substituteInPlace "$dev"/lib/pkgconfig/*.pc \ --replace '=''${prefix}//' '=/' \ --replace "$dev/$dev/" "$dev/" ''; meta = with lib; { inherit (src.meta) homepage; description = "A collection of tools, libraries and tests for shader compilation"; platforms = platforms.all; license = [ licenses.asl20 ]; }; }