{ stdenv, lib, fetchFromGitHub, rustPlatform, pkg-config, alsa-lib, openssl , withTTS ? false, llvmPackages, speechd }: rustPlatform.buildRustPackage rec { pname = "blightmud"; version = "4.0.0"; src = fetchFromGitHub { owner = pname; repo = pname; rev = "v${version}"; sha256 = "sha256-80uTwbZjXoQnfP0VWM/CnvaHyRsPA1puASJwBm3GqJk="; }; cargoSha256 = "sha256-uXr/5G0TH3EKqPwUKTwOguBExBEYB1D3/hr8nzOwCcM="; buildFeatures = lib.optional withTTS "tts"; nativeBuildInputs = [ pkg-config ]; buildInputs = [ alsa-lib openssl ] ++ lib.optional withTTS [ speechd ]; # Building the speech-dispatcher-sys crate for TTS support requires setting # LIBCLANG_PATH. LIBCLANG_PATH = lib.optionalString withTTS "${llvmPackages.libclang.lib}/lib"; preBuild = lib.optionalString withTTS '' # When building w/ TTS the speech-dispatcher-sys crate's build.rs uses # rust-bindgen with libspeechd. This bypasses the normal nixpkgs CC wrapper # so we have to adapt the BINDGEN_EXTRA_CLANG_ARGS env var to compensate. See # this blog post[0] for more information. # # [0]: https://hoverbear.org/blog/rust-bindgen-in-nix/ export BINDGEN_EXTRA_CLANG_ARGS="$(< ${stdenv.cc}/nix-support/libc-cflags) \ $(< ${stdenv.cc}/nix-support/cc-cflags) \ -isystem ${llvmPackages.libclang.lib}/lib/clang/${ lib.getVersion llvmPackages.clang }/include \ -idirafter ${stdenv.cc.cc}/lib/gcc/${stdenv.hostPlatform.config}/${ lib.getVersion stdenv.cc.cc }/include \ -idirafter ${speechd}/include" ''; checkFlags = let # Most of Blightmud's unit tests pass without trouble in the isolated # Nixpkgs build env. The following tests need to be skipped. skipList = [ "test_connect" "test_gmcp_negotiation" "test_ttype_negotiation" "test_reconnect" "test_is_connected" "test_mud" "test_server" "test_lua_script" "timer_test" "validate_assertion_fail" ]; skipFlag = test: "--skip " + test; in builtins.concatStringsSep " " (builtins.map skipFlag skipList); meta = with lib; { description = "A terminal MUD client written in Rust"; longDescription = '' Blightmud is a terminal client for connecting to Multi User Dungeon (MUD) games. It is written in Rust and supports TLS, GMCP, MSDP, MCCP2, tab completion, text searching and a split view for scrolling. Blightmud can be customized with Lua scripting for aliases, triggers, timers, customized status bars, and more. Blightmud supports several accessibility features including an optional built-in text-to-speech engine and a screen reader friendly mode. ''; homepage = "https://github.com/Blightmud/Blightmud"; license = licenses.gpl3Plus; maintainers = with maintainers; [ cpu ]; platforms = platforms.linux; }; }