From 5583a6cb46b4c109abf19799b4aa866e1e8ae1ef Mon Sep 17 00:00:00 2001 From: aszlig Date: Wed, 13 Sep 2017 15:54:41 +0200 Subject: pkgs/build-game: Add ALSA library to RT deps Most older games don't cope very well with PulseAudio, so let's add ALSA so that a fallback is available. This is also very useful if withPulseAudio is set to false, because this would actually mean "no audio at all". Signed-off-by: aszlig --- pkgs/games/build-support/build-game.nix | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'pkgs/games/build-support') diff --git a/pkgs/games/build-support/build-game.nix b/pkgs/games/build-support/build-game.nix index 5951883d..b64f7457 100644 --- a/pkgs/games/build-support/build-game.nix +++ b/pkgs/games/build-support/build-game.nix @@ -1,4 +1,8 @@ -{ stdenv, lib, file, unzip, withPulseAudio ? true, libpulseaudio ? null }: +{ stdenv, lib, file, unzip + +, withPulseAudio ? true, libpulseaudio ? null +, alsaLib +}: assert withPulseAudio -> libpulseaudio != null; @@ -36,7 +40,9 @@ stdenv.mkDerivation ({ ''; runtimeDependencies = let - deps = lib.optional withPulseAudio libpulseaudio ++ runtimeDependencies; + deps = lib.singleton alsaLib + ++ lib.optional withPulseAudio libpulseaudio + ++ runtimeDependencies; in map (dep: dep.lib or dep) deps; doInstallCheck = true; -- cgit 1.4.1