From b65ca934a4853bd9b77d1c8e245eedad9d7a4bac Mon Sep 17 00:00:00 2001 From: aszlig Date: Fri, 9 Feb 2018 16:31:13 +0100 Subject: build-unity: Properly re-add attributes A few attributes weren't re-added to the actual derivation, so for example whenever we add buildInputs to buildUnity the attribute would be completely ignored. Signed-off-by: aszlig --- pkgs/games/build-support/build-unity.nix | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'pkgs/games/build-support') diff --git a/pkgs/games/build-support/build-unity.nix b/pkgs/games/build-support/build-unity.nix index 74610e6c..64637195 100644 --- a/pkgs/games/build-support/build-unity.nix +++ b/pkgs/games/build-support/build-unity.nix @@ -24,11 +24,11 @@ in buildGame ({ nativeBuildInputs = [ makeWrapper ] ++ nativeBuildInputs; - buildInputs = [ gtk2-x11 gdk_pixbuf glib ]; + buildInputs = [ gtk2-x11 gdk_pixbuf glib ] ++ buildInputs; runtimeDependencies = [ mesa xorg.libX11 xorg.libXcursor xorg.libXrandr libudev zlib - ]; + ] ++ runtimeDependencies; sandbox = sandbox // { paths = (sandbox.paths or {}) // { -- cgit 1.4.1