From 08fa8b9c604d1127e2d02bf9846b86cb2c9bd12a Mon Sep 17 00:00:00 2001 From: aszlig Date: Wed, 13 Feb 2019 19:13:10 +0100 Subject: games: Use "mono" instead of "mono50" The use of mono50 was just an old relic where I was debugging some issue with a game, but I used it as a template for packaging other games, so it spread throughout the code base. I've tested all these games just to make sure they still work with the latest version. Signed-off-by: aszlig --- pkgs/games/gog/stardew-valley.nix | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'pkgs/games/gog') diff --git a/pkgs/games/gog/stardew-valley.nix b/pkgs/games/gog/stardew-valley.nix index 820e98de..144202c0 100644 --- a/pkgs/games/gog/stardew-valley.nix +++ b/pkgs/games/gog/stardew-valley.nix @@ -1,5 +1,5 @@ { lib, stdenv, buildGame, fetchGog, makeWrapper -, mono50, SDL2, libGL, openal +, mono, SDL2, libGL, openal }: buildGame rec { @@ -48,7 +48,7 @@ buildGame rec { install -vD "lib$bitSuffix/libGalaxyCSharpGlue.so" \ "$out/libexec/stardew-valley/libGalaxyCSharpGlue.so" - makeWrapper ${lib.escapeShellArg mono50}/bin/mono \ + makeWrapper ${lib.escapeShellArg mono}/bin/mono \ "$out/bin/stardew-valley" \ --add-flags "$out/libexec/stardew-valley/StardewValley.exe" \ --prefix LD_LIBRARY_PATH : ${lib.escapeShellArg "${libGL}/lib"} \ -- cgit 1.4.1