From c474d05d7384a4c6f83e53de25fa5fe61f4497e4 Mon Sep 17 00:00:00 2001 From: aszlig Date: Tue, 21 Nov 2017 07:12:37 +0100 Subject: pkgs/build-unity: Add a saveDir attribute This is used for sandboxing and instead of letting all Unity games access the data of every other Unity game we now restrict it to its own save directory only. Signed-off-by: aszlig --- pkgs/games/humblebundle/liads.nix | 1 + pkgs/games/humblebundle/megabytepunch.nix | 1 + 2 files changed, 2 insertions(+) (limited to 'pkgs/games/humblebundle') diff --git a/pkgs/games/humblebundle/liads.nix b/pkgs/games/humblebundle/liads.nix index 5b79ed9e..27725200 100644 --- a/pkgs/games/humblebundle/liads.nix +++ b/pkgs/games/humblebundle/liads.nix @@ -3,6 +3,7 @@ buildUnity { name = "liads"; fullName = "LoversInADangerousSpacetime"; + saveDir = "AsteroidBase/LoversInADangerousSpacetime"; version = "20160121"; src = fetchHumbleBundle { diff --git a/pkgs/games/humblebundle/megabytepunch.nix b/pkgs/games/humblebundle/megabytepunch.nix index 9cd0a3de..04f715cf 100644 --- a/pkgs/games/humblebundle/megabytepunch.nix +++ b/pkgs/games/humblebundle/megabytepunch.nix @@ -3,6 +3,7 @@ buildUnity { name = "megabytepunch"; fullName = "MegabytePunch"; + saveDir = "Reptile/Megabyte Punch"; version = "1.12"; src = fetchHumbleBundle { -- cgit 1.4.1