From 3afb1cfeb336d0b2209ebd86c9318dac8cdf6525 Mon Sep 17 00:00:00 2001 From: aszlig Date: Sun, 2 Sep 2018 06:17:26 +0200 Subject: games/invisigun-heroes: Update to version 1.6.81 New content: * New Cerebrus map: Chaos Pit Updates: * SYSTEM: This update will require DirectX 11 or OpenGL on Windows (DirectX 9 won't be supported) * GAME: Player visibility time after using their ability now includes the brief spam window time * UI: Ability recharge bar flashes during the short post-cooldown spam window time * UI: Game base resolution changed from 484x272 to 480x270 (resolution preferences will be reset) * UI: Some Chinese localization edits * UI: Improved progress scene performance * UI: Optimized screen fading transitions * UI: When exiting the lobby, you can choose to go back to match setup or the title screen * UI: Bulletin items on title screen will open associated URLs in your browser when activated Fixes: * EPI: Fix edge case that could cause ghost Epi's position to be out of sync online * GAME: Fix edge case that could cause a downward spiral if save data is corrupt * GAME: Cronus bombs' soot shouldn't affect players with Silent Steps * GAME: Fix potential for minecarts to bump objects on opposite side of a shot hitting them * UI: Fix error that prevented all victory phrases from showing up (custom or default) * UI: Fix loss of UI focus if spamming save/cancel buttons in options sub panels * UI: Fix timing edge case that could cause the cooldown indicator to not show online * UI: Fix edge case that could leave a dialog box onscreen * NET: Fix edge case that leaves the client in lobby-limbo if the host disconnects * NET: Fix remote clients not skipping tips screen when playing consecutive online matches * NET: Handled some edge cases when there is no internet connection present Full upstream changelog: https://s3-us-west-1.amazonaws.com/sombr-invisigun/messages/ReleaseNotes.txt Signed-off-by: aszlig --- pkgs/games/itch/invisigun-heroes.nix | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'pkgs') diff --git a/pkgs/games/itch/invisigun-heroes.nix b/pkgs/games/itch/invisigun-heroes.nix index cf074d66..df9aca43 100644 --- a/pkgs/games/itch/invisigun-heroes.nix +++ b/pkgs/games/itch/invisigun-heroes.nix @@ -4,14 +4,14 @@ buildUnity rec { name = "invisigun-heroes"; fullName = "Invisigun Heroes"; saveDir = "Sombr Studio/Invisigun Heroes"; - version = "1.6.71"; + version = "1.6.81"; src = fetchItch { name = "${name}-${version}.zip"; gameId = 25561; uploadId = 208583; version = "v${version}"; - sha256 = "16bcyypigk0nm7ckdfxc9hkwv8dznqs936qmkzbjb22va2j4ip0s"; + sha256 = "0g3z5yy1c2s2vszs31sc7vlzw2x3pvsw9vnzcb3k9593623iw2hj"; }; sandbox.paths.required = [ "$HOME/Invisigun Heroes" ]; -- cgit 1.4.1