{ lib, stdenv, buildGame, fetchGog, makeWrapper , mono50, SDL2, libGL, openal }: buildGame rec { name = "stardew-valley-${version}"; version = "1.3.27"; src = fetchGog { productId = 1453375253; downloadName = "en3installer0"; sha256 = "0i4wq6ii8r82gan1j8j9zd5f0cqs7by0s7h9axnb5zi2j0pxlk2i"; }; nativeBuildInputs = [ makeWrapper ]; buildPhase = let dllmap = { SDL2 = "${SDL2}/lib/libSDL2.so"; soft_oal = "${openal}/lib/libopenal.so"; }; in lib.concatStrings (lib.mapAttrsToList (dll: target: '' sed -i -e '/