{ buildUnity, fetchHumbleBundle }: buildUnity { name = "liads"; version = "20180427"; fullName = "LoversInADangerousSpacetime"; saveDir = "AsteroidBase/LoversInADangerousSpacetime"; sandbox.paths.required = [ "$XDG_DATA_HOME/LoversInADangerousSpacetime" ]; src = fetchHumbleBundle { machineName = "loversinadangerousspacetime_linux"; suffix = "zip"; md5 = "67b6bc5ba5590fb50e95996b267f8c60"; }; }