{ buildUnity, fetchHumbleBundle }: buildUnity { name = "megabytepunch"; fullName = "MegabytePunch"; saveDir = "Reptile/Megabyte Punch"; version = "1.12"; src = fetchHumbleBundle { machineName = "megabytepunch_linux"; suffix = "tar.gz"; md5 = "13487ae35c99817ce5f19b45fa51158b"; }; }