{ buildUnity, fetchItch }: buildUnity rec { name = "invisigun-heroes"; fullName = "Invisigun Heroes"; saveDir = "Sombr Studio/Invisigun Heroes"; version = "1.6.100"; src = fetchItch { name = "${name}-${version}.zip"; gameId = 25561; uploadId = 208583; version = "v${version}"; sha256 = "14drg7phbgd7l8zrmcw5njrvs0alilayrdd8xinljzz0i3wmdnhg"; }; sandbox.paths.required = [ "$HOME/Invisigun Heroes" ]; }