{ buildUnity, fetchItch, mono, monogamePatcher, strace }: buildUnity rec { name = "invisigun-heroes"; fullName = "Invisigun"; saveDir = "Sombr Studio/Invisigun Reloaded"; version = "1.7.16"; src = fetchItch { name = "${name}-${version}.zip"; gameId = 25561; uploadId = 208583; version = "v${version}"; sha256 = "1flwc5wvw84s53my8v8n402iz6izjs4d4ppffajdv9cg1vs3nbpl"; }; nativeBuildInputs = [ mono monogamePatcher ]; buildPhase = '' cat > nix-support.cs <