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authorAndersonTorres <torres.anderson.85@protonmail.com>2022-04-18 00:29:00 -0300
committerAndersonTorres <torres.anderson.85@protonmail.com>2022-04-18 01:03:24 -0300
commitedc25332f47bafc510ffe4aa14a0e495d4afb190 (patch)
tree69843c71f0c5652d22029fc0342dc0f4a88031b6 /pkgs/games/lgames
parentfd1492cdf74ef459f67e8c9c9edd50f7b8d5c880 (diff)
ltris: 1.0.19 -> 1.2.4
Diffstat (limited to 'pkgs/games/lgames')
-rw-r--r--pkgs/games/lgames/ltris/default.nix20
-rw-r--r--pkgs/games/lgames/ltris/gcc5_compliance.diff299
2 files changed, 12 insertions, 307 deletions
diff --git a/pkgs/games/lgames/ltris/default.nix b/pkgs/games/lgames/ltris/default.nix
index d128f6c6c0178..acf0f64d8c2bf 100644
--- a/pkgs/games/lgames/ltris/default.nix
+++ b/pkgs/games/lgames/ltris/default.nix
@@ -2,21 +2,25 @@
 
 stdenv.mkDerivation rec {
   pname = "ltris";
-  version = "1.0.19";
-  buildInputs = [ SDL SDL_mixer ];
+  version = "1.2.4";
 
   src = fetchurl {
     url = "mirror://sourceforge/lgames/${pname}-${version}.tar.gz";
-    sha256 = "1895wv1fqklrj4apkz47rnkcfhfav7zjknskw6p0886j35vrwslg";
+    hash = "sha256-1ut7MBAjJ4YE2SkqkvL9L1ED7kEqdaEm0lUOLsI2j4M=";
   };
 
-  patchPhase = "patch -p0 < ${./gcc5_compliance.diff}";
+  buildInputs = [
+    SDL
+    SDL_mixer
+  ];
+
+  hardeningDisable = [ "format" ];
 
   meta = with lib; {
+    homepage = "https://lgames.sourceforge.io/LTris/";
     description = "Tetris clone from the LGames series";
-    homepage = "http://lgames.sourceforge.net/LBreakout2/";
-    license = licenses.gpl2;
-    maintainers = [ maintainers.ciil ];
-    platforms = platforms.linux;
+    license = licenses.gpl2Plus;
+    maintainers = with maintainers; [ AndersonTorres ciil ];
+    inherit (SDL.meta) platforms;
   };
 }
diff --git a/pkgs/games/lgames/ltris/gcc5_compliance.diff b/pkgs/games/lgames/ltris/gcc5_compliance.diff
deleted file mode 100644
index bf53fcf8467b3..0000000000000
--- a/pkgs/games/lgames/ltris/gcc5_compliance.diff
+++ /dev/null
@@ -1,299 +0,0 @@
-Index: ChangeLog
-===================================================================
---- ChangeLog	(revision 163)
-+++ ChangeLog	(revision 164)
-@@ -1,3 +1,5 @@
-+- removed all inline keywords to work with GCC 5 (2015/05/16 MS)
-+
- 1.0.19:
- - removed link to lib math as not needed (2013/10/29 MS)
- - reset key states when unpausing to prevent unwanted movement (2013/10/29 MS)
-Index: src/bowl.c
-===================================================================
---- src/bowl.c	(revision 163)
-+++ src/bowl.c	(revision 164)
-@@ -333,7 +333,7 @@
- Set a tile contents and pixel contents.
- ====================================================================
- */
--inline void bowl_set_tile( Bowl *bowl, int x, int y, int tile_id )
-+void bowl_set_tile( Bowl *bowl, int x, int y, int tile_id )
- {
-     int i, j = y * bowl->block_size;
-     bowl->contents[x][y] = tile_id;
-Index: src/sdl.c
-===================================================================
---- src/sdl.c	(revision 163)
-+++ src/sdl.c	(revision 164)
-@@ -244,7 +244,7 @@
- #endif
- 
- /* return full path of bitmap */
--inline void get_full_bmp_path( char *full_path, char *file_name )
-+void get_full_bmp_path( char *full_path, char *file_name )
- {
-     sprintf(full_path,  "%s/gfx/%s", SRC_DIR, file_name );
- }
-@@ -330,7 +330,7 @@
- /*
-     lock surface
- */
--inline void lock_surf(SDL_Surface *sur)
-+void lock_surf(SDL_Surface *sur)
- {
-     if (SDL_MUSTLOCK(sur))
-         SDL_LockSurface(sur);
-@@ -339,7 +339,7 @@
- /*
-     unlock surface
- */
--inline void unlock_surf(SDL_Surface *sur)
-+void unlock_surf(SDL_Surface *sur)
- {
-     if (SDL_MUSTLOCK(sur))
-         SDL_UnlockSurface(sur);
-@@ -666,7 +666,7 @@
- /*
-     lock font surface
- */
--inline void lock_font(Font *fnt)
-+void lock_font(Font *fnt)
- {
-     if (SDL_MUSTLOCK(fnt->pic))
-         SDL_LockSurface(fnt->pic);
-@@ -675,7 +675,7 @@
- /*
-     unlock font surface
- */
--inline void unlock_font(Font *fnt)
-+void unlock_font(Font *fnt)
- {
-     if (SDL_MUSTLOCK(fnt->pic))
-         SDL_UnlockSurface(fnt->pic);
-@@ -905,7 +905,7 @@
- /*
-     update rectangle (0,0,0,0)->fullscreen
- */
--inline void refresh_screen(int x, int y, int w, int h)
-+void refresh_screen(int x, int y, int w, int h)
- {
-     SDL_UpdateRect(sdl.screen, x, y, w, h);
- }
-@@ -1055,7 +1055,7 @@
- /*
-     lock surface
- */
--inline void lock_screen()
-+void lock_screen()
- {
-     if (SDL_MUSTLOCK(sdl.screen))
-         SDL_LockSurface(sdl.screen);
-@@ -1064,7 +1064,7 @@
- /*
-     unlock surface
- */
--inline void unlock_screen()
-+void unlock_screen()
- {
-     if (SDL_MUSTLOCK(sdl.screen))
-         SDL_UnlockSurface(sdl.screen);
-@@ -1073,7 +1073,7 @@
- /*
-     flip hardware screens (double buffer)
- */
--inline void flip_screen()
-+void flip_screen()
- {
-     SDL_Flip(sdl.screen);
- }
-@@ -1132,7 +1132,7 @@
- /*
-     get milliseconds since last call
- */
--inline int get_time()
-+int get_time()
- {
-     int ms;
-     cur_time = SDL_GetTicks();
-@@ -1148,7 +1148,7 @@
- /*
-     reset timer
- */
--inline void reset_timer()
-+void reset_timer()
- {
-     last_time = SDL_GetTicks();
- }
-Index: src/sdl.h
-===================================================================
---- src/sdl.h	(revision 163)
-+++ src/sdl.h	(revision 164)
-@@ -41,8 +41,8 @@
- SDL_Surface* load_surf(char *fname, int f);
- SDL_Surface* create_surf(int w, int h, int f);
- void free_surf( SDL_Surface **surf );
--inline void lock_surf(SDL_Surface *sur);
--inline void unlock_surf(SDL_Surface *sur);
-+void lock_surf(SDL_Surface *sur);
-+void unlock_surf(SDL_Surface *sur);
- void blit_surf(void);
- void alpha_blit_surf(int alpha);
- void fill_surf(int c);
-@@ -86,8 +86,8 @@
- Font* load_fixed_font(char *fname, int off, int len, int w);
- void free_font(Font **sfnt);
- int  write_text(Font *sfnt, SDL_Surface *dest, int x, int y, char *str, int alpha);
--inline void lock_font(Font *sfnt);
--inline void unlock_font(Font *sfnt);
-+void lock_font(Font *sfnt);
-+void unlock_font(Font *sfnt);
- SDL_Rect last_write_rect(Font *fnt);
- int  text_width(Font *fnt, char *str);
- 
-@@ -132,14 +132,14 @@
- char** get_mode_names( int *count );
- int  set_video_mode( Video_Mode mode );
- void hardware_cap();
--inline void refresh_screen( int x, int y, int w, int h );
-+void refresh_screen( int x, int y, int w, int h );
- void refresh_rects();
- void add_refresh_rect(int x, int y, int w, int h);
- int  wait_for_key();
- void wait_for_click();
--inline void lock_screen();
--inline void unlock_screen();
--inline void flip_screen();
-+void lock_screen();
-+void unlock_screen();
-+void flip_screen();
- void fade_screen( int type, int ms );
- void take_screenshot( int i );
- 
-@@ -148,8 +148,8 @@
- SDL_Cursor* create_cursor( int width, int height, int hot_x, int hot_y, char *source );
- 
- /* timer */
--inline int get_time();
--inline void reset_timer();
-+int get_time();
-+void reset_timer();
- 
- #ifdef __cplusplus
- };
-Index: src/tools.c
-===================================================================
---- src/tools.c	(revision 163)
-+++ src/tools.c	(revision 164)
-@@ -23,7 +23,7 @@
- #include "ltris.h"
- 
- /* compares to strings and returns true if their first strlen(str1) chars are equal */
--inline int strequal( char *str1, char *str2 )
-+int strequal( char *str1, char *str2 )
- {
-     if ( strlen( str1 ) != strlen( str2 ) ) return 0;
-     return ( !strncmp( str1, str2, strlen( str1 ) ) );
-@@ -30,7 +30,7 @@
- }
- 
- /* set delay to ms milliseconds */
--inline void delay_set( Delay *delay, int ms )
-+void delay_set( Delay *delay, int ms )
- {
-     delay->limit = ms;
-     delay->cur = 0;
-@@ -37,13 +37,13 @@
- }
- 
- /* reset delay ( cur = 0 )*/
--inline void delay_reset( Delay *delay )
-+void delay_reset( Delay *delay )
- {
-     delay->cur = 0;
- }
- 
- /* check if times out and reset */
--inline int delay_timed_out( Delay *delay, int ms )
-+int delay_timed_out( Delay *delay, int ms )
- {
-     delay->cur += ms;
-     if ( delay->cur >= delay->limit ) {
-@@ -56,12 +56,12 @@
- }
- 
- /* set timer so that we have a time out next call of delay_timed_out() */
--inline void delay_force_time_out( Delay *delay )
-+void delay_force_time_out( Delay *delay )
- {
-     delay->cur = delay->limit;
- }
- 
--inline void goto_tile( int *x, int *y, int d )
-+void goto_tile( int *x, int *y, int d )
- {
-     /*  0 -up, clockwise, 5 - left up */
-     switch ( d ) {
-@@ -326,24 +326,24 @@
- the target value until reached when counter_update() is called.
- ====================================================================
- */
--inline void counter_set( Counter *counter, double value )
-+void counter_set( Counter *counter, double value )
- {
-     counter->value = value;
-     counter->approach = value;
- }
--inline void counter_add( Counter *counter, double add )
-+void counter_add( Counter *counter, double add )
- {
-     counter->value += add;
- }
--inline double counter_get_approach( Counter counter )
-+double counter_get_approach( Counter counter )
- {
-     return counter.approach;
- }
--inline double counter_get( Counter counter )
-+double counter_get( Counter counter )
- {
-     return counter.value;
- }
--inline void counter_update( Counter *counter, int ms )
-+void counter_update( Counter *counter, int ms )
- {
-     double change;
-     if ( counter->approach == counter->value ) return;
-Index: src/tools.h
-===================================================================
---- src/tools.h	(revision 163)
-+++ src/tools.h	(revision 164)
-@@ -33,7 +33,7 @@
- #define VEC_DIST( vec1, vec2 ) ( sqrt( ( vec1.x - vec2.x ) * ( vec1.x - vec2.x ) + ( vec1.y - vec2.y ) * ( vec1.y - vec2.y ) ) )
- 
- /* compares to strings and returns true if their first strlen(str1) chars are equal */
--inline int strequal( char *str1, char *str2 );
-+int strequal( char *str1, char *str2 );
- 
- /* delete lines */
- void delete_lines( char **lines, int line_number );
-@@ -45,16 +45,16 @@
- } Delay;
- 
- /* set delay to ms milliseconds */
--inline void delay_set( Delay *delay, int ms );
-+void delay_set( Delay *delay, int ms );
- 
- /* reset delay ( cur = 0 )*/
--inline void delay_reset( Delay *delay );
-+void delay_reset( Delay *delay );
- 
- /* check if time's out ( add ms milliseconds )and reset */
--inline int delay_timed_out( Delay *delay, int ms );
-+int delay_timed_out( Delay *delay, int ms );
- 
- /* set timer so that we have a time out next call of delay_timed_out() */
--inline void delay_force_time_out( Delay *delay );
-+void delay_force_time_out( Delay *delay );
- 
- /* return distance betwteen to map positions */
- int get_dist( int x1, int y1, int x2, int y2 );