diff options
author | AndersonTorres <torres.anderson.85@protonmail.com> | 2022-04-18 00:29:00 -0300 |
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committer | AndersonTorres <torres.anderson.85@protonmail.com> | 2022-04-18 01:03:24 -0300 |
commit | edc25332f47bafc510ffe4aa14a0e495d4afb190 (patch) | |
tree | 69843c71f0c5652d22029fc0342dc0f4a88031b6 /pkgs/games/lgames | |
parent | fd1492cdf74ef459f67e8c9c9edd50f7b8d5c880 (diff) |
ltris: 1.0.19 -> 1.2.4
Diffstat (limited to 'pkgs/games/lgames')
-rw-r--r-- | pkgs/games/lgames/ltris/default.nix | 20 | ||||
-rw-r--r-- | pkgs/games/lgames/ltris/gcc5_compliance.diff | 299 |
2 files changed, 12 insertions, 307 deletions
diff --git a/pkgs/games/lgames/ltris/default.nix b/pkgs/games/lgames/ltris/default.nix index d128f6c6c0178..acf0f64d8c2bf 100644 --- a/pkgs/games/lgames/ltris/default.nix +++ b/pkgs/games/lgames/ltris/default.nix @@ -2,21 +2,25 @@ stdenv.mkDerivation rec { pname = "ltris"; - version = "1.0.19"; - buildInputs = [ SDL SDL_mixer ]; + version = "1.2.4"; src = fetchurl { url = "mirror://sourceforge/lgames/${pname}-${version}.tar.gz"; - sha256 = "1895wv1fqklrj4apkz47rnkcfhfav7zjknskw6p0886j35vrwslg"; + hash = "sha256-1ut7MBAjJ4YE2SkqkvL9L1ED7kEqdaEm0lUOLsI2j4M="; }; - patchPhase = "patch -p0 < ${./gcc5_compliance.diff}"; + buildInputs = [ + SDL + SDL_mixer + ]; + + hardeningDisable = [ "format" ]; meta = with lib; { + homepage = "https://lgames.sourceforge.io/LTris/"; description = "Tetris clone from the LGames series"; - homepage = "http://lgames.sourceforge.net/LBreakout2/"; - license = licenses.gpl2; - maintainers = [ maintainers.ciil ]; - platforms = platforms.linux; + license = licenses.gpl2Plus; + maintainers = with maintainers; [ AndersonTorres ciil ]; + inherit (SDL.meta) platforms; }; } diff --git a/pkgs/games/lgames/ltris/gcc5_compliance.diff b/pkgs/games/lgames/ltris/gcc5_compliance.diff deleted file mode 100644 index bf53fcf8467b3..0000000000000 --- a/pkgs/games/lgames/ltris/gcc5_compliance.diff +++ /dev/null @@ -1,299 +0,0 @@ -Index: ChangeLog -=================================================================== ---- ChangeLog (revision 163) -+++ ChangeLog (revision 164) -@@ -1,3 +1,5 @@ -+- removed all inline keywords to work with GCC 5 (2015/05/16 MS) -+ - 1.0.19: - - removed link to lib math as not needed (2013/10/29 MS) - - reset key states when unpausing to prevent unwanted movement (2013/10/29 MS) -Index: src/bowl.c -=================================================================== ---- src/bowl.c (revision 163) -+++ src/bowl.c (revision 164) -@@ -333,7 +333,7 @@ - Set a tile contents and pixel contents. - ==================================================================== - */ --inline void bowl_set_tile( Bowl *bowl, int x, int y, int tile_id ) -+void bowl_set_tile( Bowl *bowl, int x, int y, int tile_id ) - { - int i, j = y * bowl->block_size; - bowl->contents[x][y] = tile_id; -Index: src/sdl.c -=================================================================== ---- src/sdl.c (revision 163) -+++ src/sdl.c (revision 164) -@@ -244,7 +244,7 @@ - #endif - - /* return full path of bitmap */ --inline void get_full_bmp_path( char *full_path, char *file_name ) -+void get_full_bmp_path( char *full_path, char *file_name ) - { - sprintf(full_path, "%s/gfx/%s", SRC_DIR, file_name ); - } -@@ -330,7 +330,7 @@ - /* - lock surface - */ --inline void lock_surf(SDL_Surface *sur) -+void lock_surf(SDL_Surface *sur) - { - if (SDL_MUSTLOCK(sur)) - SDL_LockSurface(sur); -@@ -339,7 +339,7 @@ - /* - unlock surface - */ --inline void unlock_surf(SDL_Surface *sur) -+void unlock_surf(SDL_Surface *sur) - { - if (SDL_MUSTLOCK(sur)) - SDL_UnlockSurface(sur); -@@ -666,7 +666,7 @@ - /* - lock font surface - */ --inline void lock_font(Font *fnt) -+void lock_font(Font *fnt) - { - if (SDL_MUSTLOCK(fnt->pic)) - SDL_LockSurface(fnt->pic); -@@ -675,7 +675,7 @@ - /* - unlock font surface - */ --inline void unlock_font(Font *fnt) -+void unlock_font(Font *fnt) - { - if (SDL_MUSTLOCK(fnt->pic)) - SDL_UnlockSurface(fnt->pic); -@@ -905,7 +905,7 @@ - /* - update rectangle (0,0,0,0)->fullscreen - */ --inline void refresh_screen(int x, int y, int w, int h) -+void refresh_screen(int x, int y, int w, int h) - { - SDL_UpdateRect(sdl.screen, x, y, w, h); - } -@@ -1055,7 +1055,7 @@ - /* - lock surface - */ --inline void lock_screen() -+void lock_screen() - { - if (SDL_MUSTLOCK(sdl.screen)) - SDL_LockSurface(sdl.screen); -@@ -1064,7 +1064,7 @@ - /* - unlock surface - */ --inline void unlock_screen() -+void unlock_screen() - { - if (SDL_MUSTLOCK(sdl.screen)) - SDL_UnlockSurface(sdl.screen); -@@ -1073,7 +1073,7 @@ - /* - flip hardware screens (double buffer) - */ --inline void flip_screen() -+void flip_screen() - { - SDL_Flip(sdl.screen); - } -@@ -1132,7 +1132,7 @@ - /* - get milliseconds since last call - */ --inline int get_time() -+int get_time() - { - int ms; - cur_time = SDL_GetTicks(); -@@ -1148,7 +1148,7 @@ - /* - reset timer - */ --inline void reset_timer() -+void reset_timer() - { - last_time = SDL_GetTicks(); - } -Index: src/sdl.h -=================================================================== ---- src/sdl.h (revision 163) -+++ src/sdl.h (revision 164) -@@ -41,8 +41,8 @@ - SDL_Surface* load_surf(char *fname, int f); - SDL_Surface* create_surf(int w, int h, int f); - void free_surf( SDL_Surface **surf ); --inline void lock_surf(SDL_Surface *sur); --inline void unlock_surf(SDL_Surface *sur); -+void lock_surf(SDL_Surface *sur); -+void unlock_surf(SDL_Surface *sur); - void blit_surf(void); - void alpha_blit_surf(int alpha); - void fill_surf(int c); -@@ -86,8 +86,8 @@ - Font* load_fixed_font(char *fname, int off, int len, int w); - void free_font(Font **sfnt); - int write_text(Font *sfnt, SDL_Surface *dest, int x, int y, char *str, int alpha); --inline void lock_font(Font *sfnt); --inline void unlock_font(Font *sfnt); -+void lock_font(Font *sfnt); -+void unlock_font(Font *sfnt); - SDL_Rect last_write_rect(Font *fnt); - int text_width(Font *fnt, char *str); - -@@ -132,14 +132,14 @@ - char** get_mode_names( int *count ); - int set_video_mode( Video_Mode mode ); - void hardware_cap(); --inline void refresh_screen( int x, int y, int w, int h ); -+void refresh_screen( int x, int y, int w, int h ); - void refresh_rects(); - void add_refresh_rect(int x, int y, int w, int h); - int wait_for_key(); - void wait_for_click(); --inline void lock_screen(); --inline void unlock_screen(); --inline void flip_screen(); -+void lock_screen(); -+void unlock_screen(); -+void flip_screen(); - void fade_screen( int type, int ms ); - void take_screenshot( int i ); - -@@ -148,8 +148,8 @@ - SDL_Cursor* create_cursor( int width, int height, int hot_x, int hot_y, char *source ); - - /* timer */ --inline int get_time(); --inline void reset_timer(); -+int get_time(); -+void reset_timer(); - - #ifdef __cplusplus - }; -Index: src/tools.c -=================================================================== ---- src/tools.c (revision 163) -+++ src/tools.c (revision 164) -@@ -23,7 +23,7 @@ - #include "ltris.h" - - /* compares to strings and returns true if their first strlen(str1) chars are equal */ --inline int strequal( char *str1, char *str2 ) -+int strequal( char *str1, char *str2 ) - { - if ( strlen( str1 ) != strlen( str2 ) ) return 0; - return ( !strncmp( str1, str2, strlen( str1 ) ) ); -@@ -30,7 +30,7 @@ - } - - /* set delay to ms milliseconds */ --inline void delay_set( Delay *delay, int ms ) -+void delay_set( Delay *delay, int ms ) - { - delay->limit = ms; - delay->cur = 0; -@@ -37,13 +37,13 @@ - } - - /* reset delay ( cur = 0 )*/ --inline void delay_reset( Delay *delay ) -+void delay_reset( Delay *delay ) - { - delay->cur = 0; - } - - /* check if times out and reset */ --inline int delay_timed_out( Delay *delay, int ms ) -+int delay_timed_out( Delay *delay, int ms ) - { - delay->cur += ms; - if ( delay->cur >= delay->limit ) { -@@ -56,12 +56,12 @@ - } - - /* set timer so that we have a time out next call of delay_timed_out() */ --inline void delay_force_time_out( Delay *delay ) -+void delay_force_time_out( Delay *delay ) - { - delay->cur = delay->limit; - } - --inline void goto_tile( int *x, int *y, int d ) -+void goto_tile( int *x, int *y, int d ) - { - /* 0 -up, clockwise, 5 - left up */ - switch ( d ) { -@@ -326,24 +326,24 @@ - the target value until reached when counter_update() is called. - ==================================================================== - */ --inline void counter_set( Counter *counter, double value ) -+void counter_set( Counter *counter, double value ) - { - counter->value = value; - counter->approach = value; - } --inline void counter_add( Counter *counter, double add ) -+void counter_add( Counter *counter, double add ) - { - counter->value += add; - } --inline double counter_get_approach( Counter counter ) -+double counter_get_approach( Counter counter ) - { - return counter.approach; - } --inline double counter_get( Counter counter ) -+double counter_get( Counter counter ) - { - return counter.value; - } --inline void counter_update( Counter *counter, int ms ) -+void counter_update( Counter *counter, int ms ) - { - double change; - if ( counter->approach == counter->value ) return; -Index: src/tools.h -=================================================================== ---- src/tools.h (revision 163) -+++ src/tools.h (revision 164) -@@ -33,7 +33,7 @@ - #define VEC_DIST( vec1, vec2 ) ( sqrt( ( vec1.x - vec2.x ) * ( vec1.x - vec2.x ) + ( vec1.y - vec2.y ) * ( vec1.y - vec2.y ) ) ) - - /* compares to strings and returns true if their first strlen(str1) chars are equal */ --inline int strequal( char *str1, char *str2 ); -+int strequal( char *str1, char *str2 ); - - /* delete lines */ - void delete_lines( char **lines, int line_number ); -@@ -45,16 +45,16 @@ - } Delay; - - /* set delay to ms milliseconds */ --inline void delay_set( Delay *delay, int ms ); -+void delay_set( Delay *delay, int ms ); - - /* reset delay ( cur = 0 )*/ --inline void delay_reset( Delay *delay ); -+void delay_reset( Delay *delay ); - - /* check if time's out ( add ms milliseconds )and reset */ --inline int delay_timed_out( Delay *delay, int ms ); -+int delay_timed_out( Delay *delay, int ms ); - - /* set timer so that we have a time out next call of delay_timed_out() */ --inline void delay_force_time_out( Delay *delay ); -+void delay_force_time_out( Delay *delay ); - - /* return distance betwteen to map positions */ - int get_dist( int x1, int y1, int x2, int y2 ); |