diff options
author | Felix Buehler <account@buehler.rocks> | 2021-06-22 23:44:58 +0200 |
---|---|---|
committer | Felix Buehler <account@buehler.rocks> | 2021-06-25 01:28:10 +0200 |
commit | ce3b463c7900a354775a35f8b75dbd2cd1ca2e7d (patch) | |
tree | 3c3d6efc864eaf1543b494bbf8d9c2bfda934151 /pkgs/games/zod | |
parent | d26902aef932e80eb772026433af13ce662e7872 (diff) |
games: /s/name/pname&version/
Diffstat (limited to 'pkgs/games/zod')
-rw-r--r-- | pkgs/games/zod/default.nix | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/pkgs/games/zod/default.nix b/pkgs/games/zod/default.nix index f7d7a5612d822..6bf24ed6cb9fa 100644 --- a/pkgs/games/zod/default.nix +++ b/pkgs/games/zod/default.nix @@ -16,8 +16,8 @@ , substituteAll }: let + name = "zod-engine"; version = "2011-09-06"; - name = "zod-engine-${version}"; src = fetchzip { url = "mirror://sourceforge/zod/linux_releases/zod_linux-${version}.tar.gz"; sha256 = "017v96aflrv07g8j8zk9mq8f8rqxl5228rjff5blq8dxpsv1sx7h"; @@ -37,7 +37,7 @@ let hardeningDisable = [ "format" ]; NIX_LDFLAGS = "-L${libmysqlclient}/lib/mysql"; zod_engine = stdenv.mkDerivation { - inherit name version src nativeBuildInputs buildInputs hardeningDisable NIX_LDFLAGS; + inherit version src nativeBuildInputs buildInputs hardeningDisable NIX_LDFLAGS; pname = "${name}-engine"; enableParallelBuilding = true; preBuild = "cd zod_src"; @@ -48,7 +48,7 @@ let ''; }; zod_map_editor = stdenv.mkDerivation { - inherit name version src nativeBuildInputs buildInputs hardeningDisable NIX_LDFLAGS; + inherit version src nativeBuildInputs buildInputs hardeningDisable NIX_LDFLAGS; pname = "${name}-map_editor"; enableParallelBuilding = true; preBuild = "cd zod_src"; @@ -60,7 +60,7 @@ let ''; }; zod_launcher = stdenv.mkDerivation { - inherit name version src nativeBuildInputs buildInputs zod_engine zod_map_editor; + inherit version src nativeBuildInputs buildInputs zod_engine zod_map_editor; pname = "${name}-launcher"; # This is necessary because the zod_launcher has terrible fixed-width window # the Idea is to apply the scalingFactor to all positions and sizes and I tested 1,2,3 and 4 |