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authorBen Siraphob <bensiraphob@gmail.com>2020-12-31 14:48:55 +0700
committerBen Siraphob <bensiraphob@gmail.com>2021-01-01 11:52:33 +0700
commitb04fc593e7b55fe1f74421b11589f12a339c92e2 (patch)
treefa9bbaeb68f1e0cfa6ea2f9580ea2892eed41b3e /pkgs/misc/my-env
parent54ab07c1fe4e39c5a84834f85300c63e3809ac2d (diff)
treewide: cmake buildInputs to nativeBuildInputs, minor cleanups
Diffstat (limited to 'pkgs/misc/my-env')
-rw-r--r--pkgs/misc/my-env/default.nix10
1 files changed, 5 insertions, 5 deletions
diff --git a/pkgs/misc/my-env/default.nix b/pkgs/misc/my-env/default.nix
index fb8de9b6a71f8..8a35525b3e828 100644
--- a/pkgs/misc/my-env/default.nix
+++ b/pkgs/misc/my-env/default.nix
@@ -6,15 +6,15 @@
     packageOverrides = pkgs : with pkgs; {
       sdlEnv = pkgs.myEnvFun {
           name = "sdl";
-  nativeBuildInputs = [ pkgconfig ];
-          buildInputs = [ stdenv SDL SDL_image SDL_ttf SDL_gfx cmake SDL_net];
+          nativeBuildInputs = [ cmake pkg-config ];
+          buildInputs = [ stdenv SDL SDL_image SDL_ttf SDL_gfx SDL_net];
       };
     };
   }
 
-  # Then you can install it by:  
+  # Then you can install it by:
   #  $ nix-env -i env-sdl
-  # And you can load it simply calling:  
+  # And you can load it simply calling:
   #  $ load-env-sdl
   # and this will update your env vars to have 'make' and 'gcc' finding the SDL
   # headers and libs.
@@ -29,7 +29,7 @@
     let complicatedMyEnv = { name, buildInputs ? [], cTags ? [], extraCmds ? ""}:
             pkgs.myEnvFun {
               inherit name;
-            buildInputs = buildInputs 
+            buildInputs = buildInputs
                   ++ map (x : sourceWithTagsDerivation
                     ( (addCTaggingInfo x ).passthru.sourceWithTags ) ) cTags;
             extraCmds = ''