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author | Kasper Gałkowski <k@galkowski.xyz> | 2023-03-14 17:03:07 +0100 |
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committer | Kasper Gałkowski <k@galkowski.xyz> | 2023-03-14 17:07:39 +0100 |
commit | e5eb0322a2f7c235c64662b4dce720b62111fc88 (patch) | |
tree | 71ebb5b481e62b15362414a03c7f3fe1bfc1e67c /pkgs/tools/graphics/directx-shader-compiler/default.nix | |
parent | 97ec9764a4c2a23eef5c505183c858a3ae80606c (diff) | |
parent | 9e91539bb454af74b2e8f012e1aae08cb8abd9ff (diff) |
merge master
Diffstat (limited to 'pkgs/tools/graphics/directx-shader-compiler/default.nix')
-rw-r--r-- | pkgs/tools/graphics/directx-shader-compiler/default.nix | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/pkgs/tools/graphics/directx-shader-compiler/default.nix b/pkgs/tools/graphics/directx-shader-compiler/default.nix index 192dd7e88f795..6549c0bbade51 100644 --- a/pkgs/tools/graphics/directx-shader-compiler/default.nix +++ b/pkgs/tools/graphics/directx-shader-compiler/default.nix @@ -2,7 +2,7 @@ stdenv.mkDerivation rec { pname = "directx-shader-compiler"; - version = "1.7.2212"; + version = "1.7.2212.1"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. @@ -12,7 +12,7 @@ stdenv.mkDerivation rec { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${version}"; - hash = "sha256-/FuG6ThvA3XMlHhnshRJpKC+vf4LM8/hurUoPagpTqA="; + hash = "sha256-old/vGNoj0mimuvd/RkwNeynBp+gBrkwQ7ah2oUZll0="; fetchSubmodules = true; }; |