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-rw-r--r--pkgs/by-name/sd/SDL_gfx/package.nix58
1 files changed, 58 insertions, 0 deletions
diff --git a/pkgs/by-name/sd/SDL_gfx/package.nix b/pkgs/by-name/sd/SDL_gfx/package.nix
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+++ b/pkgs/by-name/sd/SDL_gfx/package.nix
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+{
+  lib,
+  SDL,
+  fetchurl,
+  stdenv,
+  # Boolean flags
+  enableSdltest ? (!stdenv.isDarwin),
+}:
+
+stdenv.mkDerivation (finalAttrs: {
+  pname = "SDL_gfx";
+  version = "2.0.27";
+
+  src = fetchurl {
+    url = "https://www.ferzkopp.net/Software/SDL_gfx-2.0/SDL_gfx-${finalAttrs.version}.tar.gz";
+    hash = "sha256-37FaxfjOeklS3BLSrtl0dRjF5rM1wOMWNtI/k8Yw9Bk=";
+  };
+
+  nativeBuildInputs = [ SDL ];
+
+  buildInputs = [ SDL ];
+
+  # SDL_gfx.pc refers to sdl.pc and some SDL_gfx headers import SDL.h
+  propagatedBuildInputs = [ SDL ];
+
+  configureFlags = [
+    (lib.enableFeature false "mmx")
+    (lib.enableFeature enableSdltest "sdltest")
+  ];
+
+  strictDeps = true;
+
+  meta = {
+    homepage = "https://sourceforge.net/projects/sdlgfx/";
+    description = "SDL graphics drawing primitives and support functions";
+    longDescription = ''
+      The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
+      provided basic drawing routines such as lines, circles or polygons and
+      SDL_rotozoom which implemented a interpolating rotozoomer for SDL
+      surfaces.
+
+      The current components of the SDL_gfx library are:
+
+      - Graphic Primitives (SDL_gfxPrimitves.h)
+      - Rotozoomer (SDL_rotozoom.h)
+      - Framerate control (SDL_framerate.h)
+      - MMX image filters (SDL_imageFilter.h)
+      - Custom Blit functions (SDL_gfxBlitFunc.h)
+
+      The library is backwards compatible to the above mentioned code. Its is
+      written in plain C and can be used in C++ code.
+    '';
+    license = lib.licenses.zlib;
+    maintainers = lib.teams.sdl.members
+                  ++ (with lib.maintainers; [ ]);
+    inherit (SDL.meta) platforms;
+  };
+})