diff options
Diffstat (limited to 'pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch')
-rw-r--r-- | pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch b/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch new file mode 100644 index 0000000000000..bf5d9320a0a39 --- /dev/null +++ b/pkgs/development/compilers/flutter/versions/3_19/engine/patches/flutter-140969.patch @@ -0,0 +1,41 @@ +From dd74740ddceac81e748a7e7834c28135abc59454 Mon Sep 17 00:00:00 2001 +From: Brandon DeRosier <bdero@google.com> +Date: Tue, 16 Jan 2024 11:00:34 -0800 +Subject: [PATCH] [Flutter GPU] Fix playground shader paths. (#49790) + +Resolves https://github.com/flutter/flutter/issues/140969. + +Makes the shader paths absolute to prevent issues caused by the working +directory differing across build environments. +--- + impeller/fixtures/BUILD.gn | 3 ++- + impeller/tools/impeller.gni | 2 +- + 2 files changed, 3 insertions(+), 2 deletions(-) + +diff --git a/impeller/fixtures/BUILD.gn b/impeller/fixtures/BUILD.gn +index 9165f06542a2a..5ea90ab3969f3 100644 +--- a/impeller/fixtures/BUILD.gn ++++ b/impeller/fixtures/BUILD.gn +@@ -131,7 +131,8 @@ + "flutter_gpu_texture.vert", + ] + shader_target_flags = [ "--runtime-stage-metal" ] +- shader_bundle = "{\"UnlitFragment\": {\"type\": \"fragment\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_unlit.frag\"}, \"UnlitVertex\": {\"type\": \"vertex\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_unlit.vert\"}, \"TextureFragment\": {\"type\": \"fragment\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_texture.frag\"}, \"TextureVertex\": {\"type\": \"vertex\", \"file\": \"../../flutter/impeller/fixtures/flutter_gpu_texture.vert\"}}" ++ fixtures = rebase_path("//flutter/impeller/fixtures") ++ shader_bundle = "{\"UnlitFragment\": {\"type\": \"fragment\", \"file\": \"${fixtures}/flutter_gpu_unlit.frag\"}, \"UnlitVertex\": {\"type\": \"vertex\", \"file\": \"${fixtures}/flutter_gpu_unlit.vert\"}, \"TextureFragment\": {\"type\": \"fragment\", \"file\": \"${fixtures}/flutter_gpu_texture.frag\"}, \"TextureVertex\": {\"type\": \"vertex\", \"file\": \"${fixtures}/flutter_gpu_texture.vert\"}}" + shader_bundle_output = "playground.shaderbundle" + } + +diff --git a/impeller/tools/impeller.gni b/impeller/tools/impeller.gni +index 6541c3b12173b..2ab7ec0f0b07a 100644 +--- a/impeller/tools/impeller.gni ++++ b/impeller/tools/impeller.gni +@@ -313,7 +313,7 @@ + if (defined(invoker.shader_bundle)) { + assert( + defined(invoker.shader_bundle_output), +- "When shader_bundle is specified, shader_output_bundle must also be specified.") ++ "When shader_bundle is specified, shader_bundle_output must also be specified.") + } + + sksl = false |