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-rw-r--r--pkgs/development/libraries/aemu/LFS64.patch98
-rw-r--r--pkgs/development/libraries/aemu/default.nix40
2 files changed, 0 insertions, 138 deletions
diff --git a/pkgs/development/libraries/aemu/LFS64.patch b/pkgs/development/libraries/aemu/LFS64.patch
deleted file mode 100644
index e1d06d8073ef..000000000000
--- a/pkgs/development/libraries/aemu/LFS64.patch
+++ /dev/null
@@ -1,98 +0,0 @@
-From 455341880f52b4df3b30490db1c17eb65110c00c Mon Sep 17 00:00:00 2001
-From: Alyssa Ross <hi@alyssa.is>
-Date: Wed, 29 May 2024 10:29:02 +0200
-Subject: [PATCH] Stop using transitional LFS64 APIs
-
-The *64 APIs were intended for transitional use, and have been removed
-in musl 1.2.4.  Nowadays, the best practice is to set
-_FILE_OFFSET_BITS=64 across the board, making all the unsuffixed APIs
-will be 64-bit.  This fixes building with recent versions of musl, and
-avoids the need to remember to use the *64 variants every time to
-properly handle large files on 32-bit platforms.
-
-Test: build with musl 1.2.4.
-Change-Id: I7fa7a3ae4aa19a765740f5b2af916fd6f0ed0b32
----
-
-diff --git a/CMakeLists.txt b/CMakeLists.txt
-index 4de86a4..10c402a 100644
---- a/CMakeLists.txt
-+++ b/CMakeLists.txt
-@@ -69,7 +69,7 @@
-     add_subdirectory(build-config/${AEMU_COMMON_BUILD_CONFIG})
- endif()
- 
--set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-extern-c-compat -Wno-return-type-c-linkage")
-+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-extern-c-compat -Wno-return-type-c-linkage -D_FILE_OFFSET_BITS=64")
- 
- add_subdirectory(base)
- add_subdirectory(snapshot)
-diff --git a/snapshot/TextureLoader.cpp b/snapshot/TextureLoader.cpp
-index 31e02e8..5c21134 100644
---- a/snapshot/TextureLoader.cpp
-+++ b/snapshot/TextureLoader.cpp
-@@ -46,7 +46,7 @@
- void TextureLoader::loadTexture(uint32_t texId, const loader_t& loader) {
-     android::base::AutoLock scopedLock(mLock);
-     assert(mIndex.count(texId));
--    HANDLE_EINTR(fseeko64(mStream.get(), mIndex[texId], SEEK_SET));
-+    HANDLE_EINTR(fseeko(mStream.get(), mIndex[texId], SEEK_SET));
-     switch (mVersion) {
-         case 1:
-             loader(&mStream);
-@@ -71,7 +71,7 @@
-         mDiskSize = size;
-     }
-     auto indexPos = mStream.getBe64();
--    HANDLE_EINTR(fseeko64(mStream.get(), static_cast<int64_t>(indexPos), SEEK_SET));
-+    HANDLE_EINTR(fseeko(mStream.get(), static_cast<int64_t>(indexPos), SEEK_SET));
-     mVersion = mStream.getBe32();
-     if (mVersion < 1 || mVersion > 2) {
-         return false;
-diff --git a/snapshot/TextureSaver.cpp b/snapshot/TextureSaver.cpp
-index 537626b..c8854e9 100644
---- a/snapshot/TextureSaver.cpp
-+++ b/snapshot/TextureSaver.cpp
-@@ -50,7 +50,7 @@
-                         [texId](FileIndex::Texture& tex) {
-                             return tex.texId == texId;
-                         }));
--    mIndex.textures.push_back({texId, ftello64(mStream.get())});
-+    mIndex.textures.push_back({texId, ftello(mStream.get())});
- 
-     CompressingStream stream(mStream);
-     saver(&stream, &mBuffer);
-@@ -60,7 +60,7 @@
-     if (mFinished) {
-         return;
-     }
--    mIndex.startPosInFile = ftello64(mStream.get());
-+    mIndex.startPosInFile = ftello(mStream.get());
-     writeIndex();
-     mEndTime = base::getHighResTimeUs();
- #if SNAPSHOT_PROFILE > 1
-@@ -74,7 +74,7 @@
- 
- void TextureSaver::writeIndex() {
- #if SNAPSHOT_PROFILE > 1
--    auto start = ftello64(mStream.get());
-+    auto start = ftello(mStream.get());
- #endif
- 
-     mStream.putBe32(static_cast<uint32_t>(mIndex.version));
-@@ -83,13 +83,13 @@
-         mStream.putBe32(b.texId);
-         mStream.putBe64(static_cast<uint64_t>(b.filePos));
-     }
--    auto end = ftello64(mStream.get());
-+    auto end = ftello(mStream.get());
-     mDiskSize = uint64_t(end);
- #if SNAPSHOT_PROFILE > 1
-     printf("texture: index size: %d\n", int(end - start));
- #endif
- 
--    fseeko64(mStream.get(), 0, SEEK_SET);
-+    fseeko(mStream.get(), 0, SEEK_SET);
-     mStream.putBe64(static_cast<uint64_t>(mIndex.startPosInFile));
- }
- 
diff --git a/pkgs/development/libraries/aemu/default.nix b/pkgs/development/libraries/aemu/default.nix
deleted file mode 100644
index 0a2f6fa8b8b2..000000000000
--- a/pkgs/development/libraries/aemu/default.nix
+++ /dev/null
@@ -1,40 +0,0 @@
-{ lib, stdenv, fetchFromGitiles, cmake, darwin }:
-
-stdenv.mkDerivation {
-  pname = "aemu";
-  version = "0.1.2";
-
-  src = fetchFromGitiles {
-    url = "https://android.googlesource.com/platform/hardware/google/aemu";
-    rev = "07ccc3ded3357e67e39104f18f35feaf8b3b6a0e";
-    hash = "sha256-H3IU9aTFSzUAqYgrtHd4F18hbhZsbOJGC4K5JwMQOOw=";
-  };
-
-  patches = [
-    # stop using transitional LFS64 APIs, which are removed in musl 1.2.4
-    # https://android-review.googlesource.com/c/platform/hardware/google/aemu/+/3105640/1
-    ./LFS64.patch
-  ];
-
-  nativeBuildInputs = [ cmake ];
-  buildInputs = lib.optionals stdenv.isDarwin [
-    darwin.apple_sdk.frameworks.Cocoa
-  ];
-
-  cmakeFlags = [
-    "-DAEMU_COMMON_GEN_PKGCONFIG=ON"
-    "-DAEMU_COMMON_BUILD_CONFIG=gfxstream"
-    # "-DENABLE_VKCEREAL_TESTS=OFF"
-  ];
-
-  meta = with lib; {
-    homepage = "https://android.googlesource.com/platform/hardware/google/aemu";
-    description = "Android emulation utilities library";
-    maintainers = with maintainers; [ qyliss ];
-    # The BSD license comes from host-common/VpxFrameParser.cpp, which
-    # incorporates some code from libvpx, which uses the 3-clause BSD license.
-    license = with licenses; [ asl20 mit bsd3 ];
-    # See base/include/aemu/base/synchronization/Lock.h
-    platforms = [ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ];
-  };
-}