diff options
Diffstat (limited to 'pkgs/games/quakespasm/default.nix')
-rw-r--r-- | pkgs/games/quakespasm/default.nix | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/pkgs/games/quakespasm/default.nix b/pkgs/games/quakespasm/default.nix index 6b3080c7573e..5b124cb464d1 100644 --- a/pkgs/games/quakespasm/default.nix +++ b/pkgs/games/quakespasm/default.nix @@ -1,7 +1,7 @@ { lib, stdenv, SDL, SDL2, fetchurl, gzip, libvorbis, libmad, flac, libopus, opusfile, libogg, libxmp , Cocoa, CoreAudio, CoreFoundation, IOKit, OpenGL , copyDesktopItems, makeDesktopItem, pkg-config -, useSDL2 ? stdenv.isDarwin # TODO: CoreAudio fails to initialize with SDL 1.x for some reason. +, useSDL2 ? stdenv.hostPlatform.isDarwin # TODO: CoreAudio fails to initialize with SDL 1.x for some reason. }: stdenv.mkDerivation rec { @@ -15,7 +15,7 @@ stdenv.mkDerivation rec { sourceRoot = "${pname}-${version}/Quake"; - patches = lib.optionals stdenv.isDarwin [ + patches = lib.optionals stdenv.hostPlatform.isDarwin [ # Makes Darwin Makefile use system libraries instead of ones from app bundle ./quakespasm-darwin-makefile-improvements.patch ]; @@ -28,9 +28,9 @@ stdenv.mkDerivation rec { buildInputs = [ gzip libvorbis libmad flac libopus opusfile libogg libxmp (if useSDL2 then SDL2 else SDL) - ] ++ lib.optionals stdenv.isDarwin [ + ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ Cocoa CoreAudio IOKit OpenGL - ] ++ lib.optionals (stdenv.isDarwin && useSDL2) [ + ] ++ lib.optionals (stdenv.hostPlatform.isDarwin && useSDL2) [ CoreFoundation ]; @@ -52,7 +52,7 @@ stdenv.mkDerivation rec { "USE_SDL2=1" ]; - makefile = if (stdenv.isDarwin) then "Makefile.darwin" else "Makefile"; + makefile = if (stdenv.hostPlatform.isDarwin) then "Makefile.darwin" else "Makefile"; preInstall = '' mkdir -p "$out/bin" @@ -60,7 +60,7 @@ stdenv.mkDerivation rec { substituteInPlace Makefile.darwin --replace "/usr/local/games" "$out/bin" ''; - postInstall = lib.optionalString stdenv.isDarwin '' + postInstall = lib.optionalString stdenv.hostPlatform.isDarwin '' # Let's build app bundle mkdir -p $out/Applications/Quake.app/Contents/MacOS mkdir -p $out/Applications/Quake.app/Contents/Resources |