diff options
Diffstat (limited to 'pkgs/games/shipwright/default.nix')
-rw-r--r-- | pkgs/games/shipwright/default.nix | 90 |
1 files changed, 78 insertions, 12 deletions
diff --git a/pkgs/games/shipwright/default.nix b/pkgs/games/shipwright/default.nix index 397226fc4ba5c..cdb48733eb012 100644 --- a/pkgs/games/shipwright/default.nix +++ b/pkgs/games/shipwright/default.nix @@ -24,8 +24,13 @@ , imagemagick , gnome , makeWrapper +, darwin +, libicns }: - +let + inherit (darwin.apple_sdk_11_0.frameworks) + IOSurface Metal QuartzCore Cocoa AVFoundation; +in stdenv.mkDerivation (finalAttrs: { pname = "shipwright"; version = "8.0.5"; @@ -38,6 +43,10 @@ stdenv.mkDerivation (finalAttrs: { fetchSubmodules = true; }; + patches = [ + ./darwin-fixes.patch + ]; + # This would get fetched at build time otherwise, see: # https://github.com/HarbourMasters/Shipwright/blob/e46c60a7a1396374e23f7a1f7122ddf9efcadff7/soh/CMakeLists.txt#L736 gamecontrollerdb = fetchurl { @@ -50,27 +59,39 @@ stdenv.mkDerivation (finalAttrs: { cmake ninja pkg-config - lsb-release python3 imagemagick - copyDesktopItems makeWrapper + ] ++ lib.optionals stdenv.isLinux [ + lsb-release + copyDesktopItems + ] ++ lib.optionals stdenv.isDarwin [ + libicns + darwin.sigtool ]; buildInputs = [ boost + glew + SDL2 + SDL2_net + libpng + ] ++ lib.optionals stdenv.isLinux [ libX11 libXrandr libXinerama libXcursor libXi libXext - glew - SDL2 - SDL2_net libpulseaudio - libpng gnome.zenity + ] ++ lib.optionals stdenv.isDarwin [ + IOSurface + Metal + QuartzCore + Cocoa + AVFoundation + darwin.apple_sdk_11_0.libs.simd ]; cmakeFlags = [ @@ -78,6 +99,9 @@ stdenv.mkDerivation (finalAttrs: { (lib.cmakeBool "NON_PORTABLE" true) ]; + env.NIX_CFLAGS_COMPILE = + lib.optionalString stdenv.isDarwin "-Wno-int-conversion -Wno-implicit-int"; + dontAddPrefix = true; # Linking fails without this @@ -90,18 +114,60 @@ stdenv.mkDerivation (finalAttrs: { popd ''; - preInstall = '' + preInstall = lib.optionalString stdenv.isLinux '' # Cmake likes it here for its install paths cp ../OTRExporter/soh.otr .. + '' + lib.optionalString stdenv.isDarwin '' + cp ../OTRExporter/soh.otr soh/soh.otr ''; - postInstall = '' + postInstall = lib.optionalString stdenv.isLinux '' mkdir -p $out/bin ln -s $out/lib/soh.elf $out/bin/soh install -Dm644 ../soh/macosx/sohIcon.png $out/share/pixmaps/soh.png + '' + lib.optionalString stdenv.isDarwin '' + # Recreate the macOS bundle (without using cpack) + # We mirror the structure of the bundle distributed by the project + + mkdir -p $out/Applications/soh.app/Contents + cp $src/soh/macosx/Info.plist.in $out/Applications/soh.app/Contents/Info.plist + substituteInPlace $out/Applications/soh.app/Contents/Info.plist \ + --replace-fail "@CMAKE_PROJECT_VERSION@" "${finalAttrs.version}" + + mv $out/MacOS $out/Applications/soh.app/Contents/MacOS + + # Wrapper + cp $src/soh/macosx/soh-macos.sh.in $out/Applications/soh.app/Contents/MacOS/soh + chmod +x $out/Applications/soh.app/Contents/MacOS/soh + patchShebangs $out/Applications/soh.app/Contents/MacOS/soh + + # "lib" contains all resources that are in "Resources" in the official bundle. + # We move them to the right place and symlink them back to $out/lib, + # as that's where the game expects them. + mv $out/Resources $out/Applications/soh.app/Contents/Resources + mv $out/lib/** $out/Applications/soh.app/Contents/Resources + rm -rf $out/lib + ln -s $out/Applications/soh.app/Contents/Resources $out/lib + + # Copy icons + cp -r ../build/macosx/soh.icns $out/Applications/soh.app/Contents/Resources/soh.icns + + # Fix executable + install_name_tool -change @executable_path/../Frameworks/libSDL2-2.0.0.dylib \ + ${SDL2}/lib/libSDL2-2.0.0.dylib \ + $out/Applications/soh.app/Contents/Resources/soh-macos + install_name_tool -change @executable_path/../Frameworks/libGLEW.2.2.0.dylib \ + ${glew}/lib/libGLEW.2.2.0.dylib \ + $out/Applications/soh.app/Contents/Resources/soh-macos + install_name_tool -change @executable_path/../Frameworks/libpng16.16.dylib \ + ${libpng}/lib/libpng16.16.dylib \ + $out/Applications/soh.app/Contents/Resources/soh-macos + + # Codesign (ad-hoc) + codesign -f -s - $out/Applications/soh.app/Contents/Resources/soh-macos ''; - fixupPhase = '' + fixupPhase = lib.optionalString stdenv.isLinux '' wrapProgram $out/lib/soh.elf --prefix PATH ":" ${lib.makeBinPath [ gnome.zenity ]} ''; @@ -121,8 +187,8 @@ stdenv.mkDerivation (finalAttrs: { homepage = "https://github.com/HarbourMasters/Shipwright"; description = "A PC port of Ocarina of Time with modern controls, widescreen, high-resolution, and more"; mainProgram = "soh"; - platforms = [ "x86_64-linux" ]; - maintainers = with lib.maintainers; [ ivar j0lol ]; + platforms = [ "x86_64-linux" ] ++ lib.platforms.darwin; + maintainers = with lib.maintainers; [ ivar j0lol matteopacini ]; license = with lib.licenses; [ # OTRExporter, OTRGui, ZAPDTR, libultraship mit |