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Diffstat (limited to 'pkgs/games/tremulous/default.nix')
-rw-r--r-- | pkgs/games/tremulous/default.nix | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/pkgs/games/tremulous/default.nix b/pkgs/games/tremulous/default.nix deleted file mode 100644 index e07697f7c0e1a..0000000000000 --- a/pkgs/games/tremulous/default.nix +++ /dev/null @@ -1,82 +0,0 @@ -{ lib, stdenv, fetchurl, unzip, libGLU, libGL, libX11, SDL, openal, runtimeShell }: -stdenv.mkDerivation rec { - pname = "tremulous"; - version = "1.1.0"; - src1 = fetchurl { - url = "mirror://sourceforge/tremulous/${pname}-${version}.zip"; - sha256 = "11w96y7ggm2sn5ncyaffsbg0vy9pblz2av71vqp9725wbbsndfy7"; - }; - # http://tremulous.net/wiki/Client_versions - src2 = fetchurl { - url = "http://releases.mercenariesguild.net/client/mgclient_source_Release_1.011.tar.gz"; - sha256 = "1vrsi7va7hdp8k824663s1pyw9zpsd4bwwr50j7i1nn72b0v9a26"; - }; - src3 = fetchurl { - url = "http://releases.mercenariesguild.net/tremded/mg_tremded_source_1.01.tar.gz"; - sha256 = "1njrqlhzjvy9myddzkagszwdcf3m4h08wip888w2rmbshs6kz6ql"; - }; - nativeBuildInputs = [ unzip ]; - buildInputs = [ libGLU libGL libX11 SDL openal ]; - unpackPhase = '' - unzip $src1 - cd tremulous - tar xvf $src2 - mkdir mg_tremded_source - cd mg_tremded_source - tar xvf $src3 - cd .. - ''; - patches = [ ./parse.patch ]; - patchFlags = [ "-p" "0" ]; - NIX_LD_FLAGS = '' - -rpath ${stdenv.cc}/lib - -rpath ${stdenv.cc}/lib64 - ''; - buildPhase = '' - cd Release_1.011 - make - cd .. - cd mg_tremded_source - make - cd .. - ''; - installPhase = '' - arch=$(uname -m | sed -e s/i.86/x86/) - mkdir -p $out/opt/tremulous - cp -v Release_1.011/build/release-linux-$arch/tremulous.$arch $out/opt/tremulous/ - cp -v mg_tremded_source/build/release-linux-$arch/tremded.$arch $out/opt/tremulous/ - cp -rv base $out/opt/tremulous - mkdir -p $out/bin - for b in tremulous tremded - do - cat << EOF > $out/bin/$b - #!${runtimeShell} - cd $out/opt/tremulous - exec ./$b.$arch "\$@" - EOF - chmod +x $out/bin/$b - done - ''; - dontPatchELF = true; - meta = with lib; { - description = "A game that blends a team based FPS with elements of an RTS"; - longDescription = '' - Tremulous is a free, open source game that blends a team based FPS with - elements of an RTS. Players can choose from 2 unique races, aliens and - humans. Players on both teams are able to build working structures - in-game like an RTS. These structures provide many functions, the most - important being spawning. The designated builders must ensure there are - spawn structures or other players will not be able to rejoin the game - after death. Other structures provide automated base defense (to some - degree), healing functions and much more... - ''; - homepage = "http://www.tremulous.net"; - license = with licenses; [ - gpl2 - cc-by-sa-25 /* media */ - ]; - maintainers = with maintainers; [ astsmtl ]; - platforms = platforms.linux; - broken = true; - }; -} |