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path: root/pkgs/games/quake3
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2011-01-10* ioquake3 updated to 1.36. Also applied a hack to get betterEelco Dolstra3-3/+22
2010-01-03* Support x86_64-linux.Eelco Dolstra1-1/+1
2009-01-05Fixing a typoMichael Raskin1-1/+1
2009-01-05* Get rid of references to losser.st-lab.cs.uu.nl.Eelco Dolstra1-3/+3
2008-06-14* ioquake: updated to 1.34rc3.Eelco Dolstra4-32/+34
2007-05-27* Use a non-corrupt copy of linuxq3apoint-1.31.x86.run.Eelco Dolstra1-3/+8
2007-05-27* Fixed the Q3A URLs.Eelco Dolstra1-3/+3
2006-12-27* Remove references to dontMakeInstall.Eelco Dolstra1-6/+3
2006-10-11* Added a bunch of descriptions.Eelco Dolstra1-1/+6
2006-01-30* Copy even more files (in particular from losser.st-lab.cs.uu.nl,Eelco Dolstra1-1/+1
2006-01-30* Copy lots of files to nix.cs.uu.nl.Eelco Dolstra1-35/+0
2006-01-30* Get the Unreal Tournament 2004 demo to work with the new scheme forEelco Dolstra1-0/+2
2006-01-28* In Quake 3, by default use Mesa as the OpenGL implementation. ButEelco Dolstra2-3/+8
2006-01-27* Get the Quake 3 demo data to work with the open source Quake 3.Eelco Dolstra6-0/+65
2006-01-26* Fix the fix.Eelco Dolstra1-1/+1
2006-01-26fix the Nix expression, so it evaluates correctly...Armijn Hemel1-3/+3
2006-01-26* Put a tarball of the Quake 3 sources somewhere.Eelco Dolstra2-4/+5
2006-01-26* Added basic Quake 3. Some wrapper stuff is still needed to get itEelco Dolstra2-0/+45