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2008-06-14* ioquake: updated to 1.34rc3.Eelco Dolstra6-37/+34
* rss-glx: fixed the build. * Removed the OpenGL wrapper stuff, it's no longer needed (thanks to the RUNPATH you just need to put the appropriate libGL.so in the LD_LIBRARY_PATH). svn path=/nixpkgs/trunk/; revision=12093
2008-04-10Add new game: openttd.Nicolas Pierron1-0/+22
svn path=/nixpkgs/trunk/; revision=11553
2008-04-08version updateTobias Hammerschmidt1-2/+2
svn path=/nixpkgs/trunk/; revision=11495
2008-03-10fixed skype, wesnoth updated to version 1.4Tobias Hammerschmidt1-2/+2
svn path=/nixpkgs/trunk/; revision=11033
2008-03-03update to 0.11.1Armijn Hemel1-3/+3
svn path=/nixpkgs/trunk/; revision=10925
2008-03-02Added src to meta for builderDefs-based packages.Michael Raskin3-0/+3
svn path=/nixpkgs/trunk/; revision=10913
2008-02-20Wesnoth 1.3.18 aka 1.4-rc1Tobias Hammerschmidt1-2/+2
svn path=/nixpkgs/trunk/; revision=10775
2008-02-13update to Wesnoth 1.3.16 aka 1.4-beta3Tobias Hammerschmidt1-2/+2
svn path=/nixpkgs/trunk/; revision=10665
2008-02-06added Battle for Wesnoth, a free, turn-based strategy gameTobias Hammerschmidt1-0/+22
svn path=/nixpkgs/trunk/; revision=10529
2008-02-06update to 0.11Armijn Hemel1-3/+3
svn path=/nixpkgs/trunk/; revision=10526
2008-01-30Nix-expr style reviewYury G. Kudryashov1-9/+8
Unneded args.something replaced with args: with args; line. After this line args is the only place where we can recieve variables from. Also removed several buildInputs = []; lines. svn path=/nixpkgs/trunk/; revision=10415
2008-01-22Added Orbit space flight simulation. Unfortunately, it doesn't feature gravity. Michael Raskin1-0/+43
svn path=/nixpkgs/trunk/; revision=10249
2008-01-18Some review of builder-defs and dependent files. No rebuild needed. Now it ↵Michael Raskin2-6/+7
should be possible to override elements in builderDefs svn path=/nixpkgs/trunk/; revision=10214
2007-12-03Added PostgreSQL job.Michael Raskin1-0/+29
svn path=/nixpkgs/trunk/; revision=9831
2007-11-08Fixed log nesting; added Qi.Michael Raskin1-1/+0
svn path=/nixpkgs/trunk/; revision=9601
2007-10-29Added a new setup proposal, builder is no more derived from shell script ↵Michael Raskin1-0/+36
(where edit=glibc rebuild), but is composed from a nix attribute set with strings and dependencies - so if you add a function, old expressions ignore it; collateral damage are packages in this style: Fastest Fourier Transform in the West, Audacity sound editor, Falling Sand game. Also added string equality that ignores dependencies to lib. Note that hasSuffixHack is now the more predictable version, but hasSuffix is left to remind us to fix the bug. svn path=/nixpkgs/trunk/; revision=9549
2007-10-27The Falling Sand Game itself.Michael Raskin1-0/+50
svn path=/nixpkgs/trunk/; revision=9544
2007-08-27* Rewrite all the SourceForge URLs to mirror://sourceforge/.Eelco Dolstra2-4/+4
find . -name "*.nix" | while read fn; do sed 's^http://[a-z]*.dl.sourceforge.net/sourceforge/^mirror://sourceforge/^g' < $fn > $fn.new; mv $fn.new $fn; done svn path=/nixpkgs/trunk/; revision=9198
2007-08-27* Support for mirror:// URLs a la Gentoo (NIXPKGS-70). Instead ofEelco Dolstra1-3/+3
fetchurl { url = http://heanet.dl.sourceforge.net/sourceforge/zapping/zapping-0.9.6.tar.bz2; md5 = "8306775c6a11de4d72345b5eee970ea6"; }; you can write fetchurl { url = mirror://sourceforge/zapping/zapping-0.9.6.tar.bz2; md5 = "8306775c6a11de4d72345b5eee970ea6"; }; which causes fetchurl to try the SourceForge mirrors listed in the `sourceforge' attribute in build-support/fetchurl/mirrors.nix. (They're currently tried in sequence, and the lists of mirrors are not configurable yet.) The syntax for mirror URLs is mirror://site/path/to/file, where `site' is currently one of `sourceforge', `gnu' (mirrors of ftp://ftp.gnu.org/pub/gnu) and `kernel' (mirrors of http://www.all.kernel.org/pub/). svn path=/nixpkgs/trunk/; revision=9197
2007-08-24* Reverted r6713, r6711, r4623, r3660, r2237. There rewrote fetchurlEelco Dolstra2-4/+4
URLs to http://nix.cs.uu.nl/dist/tarballs. With content-addressable mirror support (r9190, NIXPKGS-70) this is no longer necessary: fetchurl will try to download from that location automatically. So we can keep the original URLs. svn path=/nixpkgs/trunk/; revision=9192
2007-08-09Added ThePenguinMachine. Build technically broken (but dumps compile dir to ↵Michael Raskin1-0/+38
/tmp, and it runs from there.. I want to fix it first), and it crashes in a very strage way. svn path=/nixpkgs/trunk/; revision=9084
2007-06-25update to 0.10.0Armijn Hemel1-3/+3
svn path=/nixpkgs/trunk/; revision=8918
2007-05-27* Use a non-corrupt copy of linuxq3apoint-1.31.x86.run.Eelco Dolstra1-3/+8
* Make the baseq3 files a fixed-output derivation, so that if (say) stdenv changes, it doesn't have to be rebuilt. This is nice because the baseq3 directory is pretty big. svn path=/nixpkgs/trunk/; revision=8781
2007-05-27* Fixed the Q3A URLs.Eelco Dolstra1-3/+3
svn path=/nixpkgs/trunk/; revision=8778
2007-05-14* Added GemRB, a reimplementation of the Infinity Engine.Eelco Dolstra1-0/+20
svn path=/nixpkgs/trunk/; revision=8695
2007-05-03svn path=/nixpkgs/trunk/; revision=8653Eelco Dolstra1-2/+2
2007-05-03* Latest ScummVM.Eelco Dolstra1-5/+12
svn path=/nixpkgs/trunk/; revision=8652
2007-01-08* Now Nixpkgs is officially complete.Eelco Dolstra1-0/+21
svn path=/nixpkgs/trunk/; revision=7573
2006-12-27* Remove references to dontMakeInstall.Eelco Dolstra1-6/+3
svn path=/nixpkgs/trunk/; revision=7500
2006-11-26* Oops, don't assume dosbox to be in $PATH.Eelco Dolstra1-1/+1
svn path=/nixpkgs/trunk/; revision=7135
2006-10-28* Use a proper distribution.Eelco Dolstra1-1/+4
svn path=/nixpkgs/trunk/; revision=6896
2006-10-28* An example of supporting legacy applications using dosbox ;-)Eelco Dolstra2-0/+47
svn path=/nixpkgs/trunk/; revision=6895
2006-10-27* Renamed orig-glibc -> orig-libc in some places, and in others, useEelco Dolstra2-5/+1
the new $NIX_GCC/nix-support/dynamic-linker file to locate the dynamic linker directly (don't hardcode ld-linux.so.2). svn path=/nixpkgs/trunk/; revision=6873
2006-10-17* `drv + /path' is deprecated, so don't do that anymore.Eelco Dolstra1-1/+1
svn path=/nixpkgs/trunk/; revision=6754
2006-10-12* Copy a bunch of files to nix.cs.uu.nl.Eelco Dolstra2-4/+4
svn path=/nixpkgs/trunk/; revision=6711
2006-10-12* More descriptions.Eelco Dolstra1-0/+4
svn path=/nixpkgs/trunk/; revision=6709
2006-10-11* Added a bunch of descriptions.Eelco Dolstra1-1/+6
svn path=/nixpkgs/trunk/; revision=6705
2006-09-12* Exult now with glorious Roland MT-32 music!Eelco Dolstra2-3/+30
svn path=/nixpkgs/trunk/; revision=6503
2006-09-12* Added Exult.Eelco Dolstra1-0/+12
svn path=/nixpkgs/trunk/; revision=6501
2006-08-09* Don't use the subpath operator (~) anymore, it's subsumed by normalEelco Dolstra1-1/+1
concatenation (+). svn path=/nixpkgs/trunk/; revision=6080
2006-08-08add scummvm (scummvm.sf.net)Armijn Hemel1-0/+10
svn path=/nixpkgs/trunk/; revision=6079
2006-01-30* Copy even more files (in particular from losser.st-lab.cs.uu.nl,Eelco Dolstra1-1/+1
can't assume that it will live forever). svn path=/nixpkgs/trunk/; revision=4624
2006-01-30* Copy lots of files to nix.cs.uu.nl.Eelco Dolstra1-35/+0
svn path=/nixpkgs/trunk/; revision=4623
2006-01-30* Get the Unreal Tournament 2004 demo to work with the new scheme forEelco Dolstra4-6/+21
handling OpenGL. svn path=/nixpkgs/trunk/; revision=4616
2006-01-28* In Quake 3, by default use Mesa as the OpenGL implementation. ButEelco Dolstra2-3/+8
allow the OpenGL implementation to be overriden through the OPENGL_DRIVER environment variable. If it is not set, we use the implementation installed in the profile /nix/var/nix/profiles/opengl, allowing easy late binding by the user, e.g., $ nix-env -p /nix/var/nix/profiles/opengl -i nvidia-sys-opengl might install the NVidia OpenGL implementation. The code that does this is not specific to Quake 3: it has been factored out into build-support/opengl/mesa-switch.sh. Presumably any application that requires hardware-accelerated OpenGL needs it. * Add the Quake 3 demo to the cache. svn path=/nixpkgs/trunk/; revision=4612
2006-01-27* Get the Quake 3 demo data to work with the open source Quake 3.Eelco Dolstra9-49/+65
quake3/demo takes care of downloading and patching the required PAK files. quake3/wrapper calls the Quake binary with a synthesised directory of symlinks to activated PAK files. This should make it easy to plug in the commercial PAKs, or third-party mods. svn path=/nixpkgs/trunk/; revision=4611
2006-01-26* Fix the fix.Eelco Dolstra1-1/+1
svn path=/nixpkgs/trunk/; revision=4601
2006-01-26fix the Nix expression, so it evaluates correctly...Armijn Hemel1-3/+3
svn path=/nixpkgs/trunk/; revision=4599
2006-01-26* Put a tarball of the Quake 3 sources somewhere.Eelco Dolstra2-4/+5
svn path=/nixpkgs/trunk/; revision=4596
2006-01-26* Added basic Quake 3. Some wrapper stuff is still needed to get itEelco Dolstra2-0/+45
to work "out of the box" with hardware acceleration and either the shareware or full PAK files. But with some hackery, I have gotten it to work with both Mesa software rendering and NVidia hardware rendering. svn path=/nixpkgs/trunk/; revision=4595