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{
lib,
buildDotnetModule,
dotnetCorePackages,
fetchFromGitHub,
makeDesktopItem,
copyDesktopItems,
SDL2,
libGL,
systemd,
libpulseaudio,
libselinux,
wayland,
libdecor,
xorg,
libxkbcommon,
libdrm,
withSELinux ? false,
}:
buildDotnetModule rec {
pname = "celeste64";
version = "1.1.1";
src = fetchFromGitHub {
repo = "Celeste64";
owner = "ExOK";
rev = "v${version}";
hash = "sha256-XRAjDYIqYaQYCWNNT7UuLDKDBgq3vqxtCzay7pGICtA=";
};
projectFile = "Celeste64.csproj";
dotnet-sdk = dotnetCorePackages.sdk_8_0;
dotnet-runtime = dotnetCorePackages.runtime_8_0;
nugetDeps = ./deps.nix;
strictDeps = true;
executables = [ "Celeste64" ];
nativeBuildInputs = [ copyDesktopItems ];
runtimeDeps =
[
libdecor
libGL
SDL2
systemd
libpulseaudio
wayland
libdrm
libxkbcommon
xorg.libX11
xorg.libXfixes
xorg.libXext
xorg.libXcursor
xorg.libXi
xorg.libXrandr
]
++ lib.optionals withSELinux [ libselinux ];
postInstall = ''
export ICON_DIR=$out/share/icons/hicolor/256x256/apps
mkdir -p $ICON_DIR
cp -r $src/Content $out/lib/$pname/
cp $src/Content/Models/Sources/logo1.png $ICON_DIR/Celeste64.png
'';
desktopItems = [
(makeDesktopItem {
name = "Celeste64";
exec = "Celeste64";
comment = meta.description;
desktopName = "Celeste64";
genericName = "Celeste64";
icon = "Celeste64";
categories = [ "Game" ];
})
];
meta = {
license = with lib.licenses; [ unfree mit ];
platforms = [ "x86_64-linux" "aarch64-linux" "armv7l-linux" ];
maintainers = with lib.maintainers; [ lychee ];
mainProgram = "Celeste64";
homepage = "https://github.com/ExOK/Celeste64";
description = "Celeste 64: Fragments of the Mountain";
downloadPage = "https://maddymakesgamesinc.itch.io/celeste64";
};
}
|