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{ stdenv, lib, fetchFromGitHub, cmake, libGL, libXrandr, libXinerama, libXcursor, libX11
, cf-private, Cocoa, Kernel, fixDarwinDylibNames
}:
stdenv.mkDerivation rec {
version = "3.2.1";
name = "glfw-${version}";
src = fetchFromGitHub {
owner = "glfw";
repo = "GLFW";
rev = "${version}";
sha256 = "0gq6ad38b3azk0w2yy298yz2vmg2jmf9g0ydidqbmiswpk25ills";
};
enableParallelBuilding = true;
propagatedBuildInputs = [ libGL ];
nativeBuildInputs = [ cmake ];
buildInputs = [
libX11 libXrandr libXinerama libXcursor
] ++ lib.optionals stdenv.isDarwin [
Cocoa Kernel fixDarwinDylibNames
# Needed for NSDefaultRunLoopMode symbols.
cf-private
];
cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" ];
preConfigure = lib.optional (!stdenv.isDarwin) ''
substituteInPlace src/glx_context.c --replace "libGL.so.1" "${lib.getLib libGL}/lib/libGL.so.1"
'';
meta = with stdenv.lib; {
description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time";
homepage = http://www.glfw.org/;
license = licenses.zlib;
maintainers = with maintainers; [ marcweber ];
platforms = platforms.unix;
};
}
|