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{ lib
, stdenv
, fetchFromGitHub
, alsa-lib
, cmake
, doxygen
, libX11
, libXcursor
, libXext
, libXft
, libXinerama
, libXrandr
, pkg-config
, zlib
, Accelerate
, AGL
, Cocoa
, Foundation
}:
stdenv.mkDerivation (finalAttrs: {
pname = "libopenshot-audio";
version = "0.3.3";
src = fetchFromGitHub {
owner = "OpenShot";
repo = "libopenshot-audio";
rev = "v${finalAttrs.version}";
hash = "sha256-9iHeVMoyzTQae/PVYJqON0qOPo3SJlhrqbcp2u1Y8MA=";
};
patches = [
# https://forum.juce.com/t/juce-and-macos-11-arm/40285/24
./0001-undef-fpret-on-aarch64-darwin.patch
];
nativeBuildInputs = [
cmake
doxygen
pkg-config
];
buildInputs = lib.optionals stdenv.isLinux [
alsa-lib
] ++ (if stdenv.isDarwin then [
Accelerate
AGL
Cocoa
Foundation
zlib
] else [
libX11
libXcursor
libXext
libXft
libXinerama
libXrandr
]);
strictDeps = true;
doCheck = true;
meta = {
homepage = "http://openshot.org/";
description = "High-quality sound editing library";
mainProgram = "openshot-audio-demo";
longDescription = ''
OpenShot Audio Library (libopenshot-audio) is a program that allows the
high-quality editing and playback of audio, and is based on the amazing
JUCE library.
'';
license = with lib.licenses; [ gpl3Plus ];
maintainers = with lib.maintainers; [ AndersonTorres ];
platforms = lib.platforms.unix;
};
})
|