about summary refs log tree commit diff
path: root/pkgs/development/libraries/libplacebo/default.nix
blob: 0ffa7b2828f35f047c8b3984d6d472e9755a106e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
{ lib
, stdenv
, fetchFromGitLab
, meson
, ninja
, pkg-config
, python3Packages
, vulkan-headers
, vulkan-loader
, shaderc
, lcms2
, libGL
, libX11
, libunwind
, libdovi
, xxHash
, fast-float
, vulkanSupport ? true
}:

stdenv.mkDerivation rec {
  pname = "libplacebo";
  version = "7.349.0";

  src = fetchFromGitLab {
    domain = "code.videolan.org";
    owner = "videolan";
    repo = pname;
    rev = "v${version}";
    hash = "sha256-mIjQvc7SRjE1Orb2BkHK+K1TcRQvzj2oUOCUT4DzIuA=";
  };

  nativeBuildInputs = [
    meson
    ninja
    pkg-config
    python3Packages.jinja2
    python3Packages.glad2
  ];

  buildInputs = [
    shaderc
    lcms2
    libGL
    libX11
    libunwind
    libdovi
    xxHash
    vulkan-headers
  ] ++ lib.optionals vulkanSupport [
    vulkan-loader
  ] ++ lib.optionals (!stdenv.cc.isGNU) [
    fast-float
  ];

  mesonFlags = [
    (lib.mesonBool "demos" false) # Don't build and install the demo programs
    (lib.mesonEnable "d3d11" false) # Disable the Direct3D 11 based renderer
    (lib.mesonEnable "glslang" false) # rely on shaderc for GLSL compilation instead
    (lib.mesonEnable "vk-proc-addr" vulkanSupport)
    (lib.mesonOption "vulkan-registry" "${vulkan-headers}/share/vulkan/registry/vk.xml")
  ] ++ lib.optionals stdenv.isDarwin [
    (lib.mesonEnable "unwind" false) # libplacebo doesn’t build with `darwin.libunwind`
  ];

  postPatch = ''
    substituteInPlace meson.build \
      --replace 'python_env.append' '#'
  '';

  meta = with lib; {
    description = "Reusable library for GPU-accelerated video/image rendering primitives";
    longDescription = ''
      Reusable library for GPU-accelerated image/view processing primitives and
      shaders, as well a batteries-included, extensible, high-quality rendering
      pipeline (similar to mpv's vo_gpu). Supports Vulkan, OpenGL and Metal (via
      MoltenVK).
    '';
    homepage = "https://code.videolan.org/videolan/libplacebo";
    changelog = "https://code.videolan.org/videolan/libplacebo/-/tags/v${version}";
    license = licenses.lgpl21Plus;
    maintainers = with maintainers; [ primeos ];
    platforms = platforms.all;
  };
}