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{ lib
, stdenv
, fetchFromGitHub
, cmake
, pkg-config
, boost
, freetype
, libuuid
, ois
, withOgre ? false
, ogre
, libGL
, libGLU
, libX11
, Cocoa
}:
let
renderSystem = if withOgre then "3" else "4";
in
stdenv.mkDerivation rec {
pname = "mygui";
version = "3.4.0";
src = fetchFromGitHub {
owner = "MyGUI";
repo = "mygui";
rev = "MyGUI${version}";
sha256 = "0a4zi8w18pjj813n7kmxldl1d9r1jp0iyhkw7pbqgl8f7qaq994w";
};
patches = [
./disable-framework.patch
];
nativeBuildInputs = [
cmake
pkg-config
];
buildInputs = [
boost
freetype
libuuid
ois
] ++ lib.optionals withOgre [
ogre
] ++ lib.optionals (!withOgre && stdenv.isLinux) [
libGL
libGLU
] ++ lib.optionals stdenv.isLinux [
libX11
] ++ lib.optionals stdenv.isDarwin [
Cocoa
];
# Tools are disabled due to compilation failures.
cmakeFlags = [
"-DMYGUI_BUILD_TOOLS=OFF"
"-DMYGUI_BUILD_DEMOS=OFF"
"-DMYGUI_RENDERSYSTEM=${renderSystem}"
];
meta = with lib; {
homepage = "http://mygui.info/";
description = "Library for creating GUIs for games and 3D applications";
license = licenses.lgpl3Plus;
platforms = platforms.unix;
};
}
|