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{ lib
, stdenv
, fetchFromGitHub
, SDL2
, libpng
, libjpeg
, glew
, openal
, scons
, libmad
, libuuid
}:
stdenv.mkDerivation rec {
pname = "endless-sky";
version = "0.10.6";
src = fetchFromGitHub {
owner = "endless-sky";
repo = "endless-sky";
rev = "v${version}";
sha256 = "sha256-3mprmW6K8pYs7J2q71fohsh9fZEP2RZjN1rSWUAwbhg=";
};
patches = [
./fixes.patch
];
postPatch = ''
# the trailing slash is important!!
# endless sky naively joins the paths with string concatenation
# so it's essential that there be a trailing slash on the resources path
substituteInPlace source/Files.cpp \
--replace '%NIXPKGS_RESOURCES_PATH%' "$out/share/games/endless-sky/"
'';
preBuild = ''
export AR="${stdenv.cc.targetPrefix}gcc-ar"
'';
enableParallelBuilding = true;
buildInputs = [
SDL2
libpng
libjpeg
glew
openal
scons
libmad
libuuid
];
prefixKey = "PREFIX=";
meta = with lib; {
description = "Sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control";
mainProgram = "endless-sky";
homepage = "https://endless-sky.github.io/";
license = with licenses; [
gpl3Plus
cc-by-sa-30
cc-by-sa-40
publicDomain
];
maintainers = with maintainers; [ _360ied ];
platforms = platforms.linux; # Maybe other non-darwin Unix
};
}
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