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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
, giflib, libXt, pkgconfig }:
let
openscenegraph_ = openscenegraph.override {
inherit ffmpeg giflib;
withApps = false;
};
openscenegraph__ = openscenegraph_.overrideDerivation (self: {
src = fetchFromGitHub {
owner = "OpenMW";
repo = "osg";
rev = "c0adcc0b43f37931ccb70e3e2b4227c4a86cfaaf";
sha256 = "12nrpayms0jl2knkv4kax93si1510hjyl1g3i1b73ydnzhvr3x02";
};
});
in stdenv.mkDerivation rec {
version = "0.40.0";
name = "openmw-${version}";
src = fetchFromGitHub {
owner = "OpenMW";
repo = "openmw";
rev = name;
sha256 = "0mqd4gpwvczwqfkw5zvnw7cl1nzv9lkiqq2yc2a0qasaby8qv94w";
};
enableParallelBuilding = true;
buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph__ SDL2 unshield openal pkgconfig libXt ];
meta = with stdenv.lib; {
description = "An unofficial open source engine reimplementation of the game Morrowind";
homepage = "http://openmw.org";
license = licenses.gpl3;
platforms = platforms.linux;
maintainers = with maintainers; [ abbradar ];
};
}
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