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{ lib
, stdenv
, fetchFromGitHub
, makeWrapper
, curl
, libGL
, libX11
, libXxf86dga
, alsa-lib
, libXrandr
, libXxf86vm
, libXext
, SDL2
, glibc
, copyDesktopItems
, makeDesktopItem
}:
let
arch =
/**/ if stdenv.hostPlatform.isx86_64 then "x64"
else stdenv.hostPlatform.parsed.cpu.name;
in
stdenv.mkDerivation rec {
pname = "Quake3e";
version = "2022-04-01-dev";
src = fetchFromGitHub {
owner = "ec-";
repo = pname;
rev = "c6cec00b858aa5955eb1d6eb65b9bfd41fd869cb";
sha256 = "0qd13fndbhgkkmhxbprpzmj2l2v9ihacxagpdqi9sg9nrzvahr9h";
};
nativeBuildInputs = [ makeWrapper copyDesktopItems ];
buildInputs = [ curl libGL libX11 libXxf86dga alsa-lib libXrandr libXxf86vm libXext SDL2 glibc ];
env.NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2";
enableParallelBuilding = true;
postPatch = ''
sed -i -e 's#OpenGLLib = dlopen( dllname#OpenGLLib = dlopen( "${libGL}/lib/libGL.so"#' code/unix/linux_qgl.c
sed -i -e 's#Sys_LoadLibrary( "libpthread.so.0" )#Sys_LoadLibrary( "${glibc}/lib/libpthread.so.0" )#' code/unix/linux_snd.c
sed -i -e 's#Sys_LoadLibrary( "libasound.so.2" )#Sys_LoadLibrary( "${alsa-lib}/lib/libasound.so.2" )#' code/unix/linux_snd.c
sed -i -e 's#Sys_LoadLibrary( "libXxf86dga.so.1" )#Sys_LoadLibrary( "${libXxf86dga}/lib/libXxf86dga.so.1" )#' code/unix/x11_dga.c
sed -i -e 's#Sys_LoadLibrary( "libXrandr.so.2" )#Sys_LoadLibrary( "${libXrandr}/lib/libXrandr.so.2" )#' code/unix/x11_randr.c
sed -i -e 's#Sys_LoadLibrary( "libXxf86vm.so.1" )#Sys_LoadLibrary( "${libXxf86vm}/lib/libXxf86vm.so.1" )#' code/unix/x11_randr.c
sed -i -e 's#Sys_LoadLibrary( "libXxf86vm.so.1" )#Sys_LoadLibrary( "${libXxf86vm}/lib/libXxf86vm.so.1" )#' code/unix/x11_vidmode.c
sed -i -e 's#"libcurl.so.4"#"${curl.out}/lib/libcurl.so.4"#' code/client/cl_curl.h
'';
# Default value for `USE_SDL` changed (from 0 to 1) in 5f8ce6d (2020-12-26)
# Setting `USE_SDL=0` in `makeFlags` doesn't work
preConfigure = ''
sed -i 's/USE_SDL *= 1/USE_SDL = 0/' Makefile
'';
installPhase = ''
runHook preInstall
make install DESTDIR=$out/lib
makeWrapper $out/lib/quake3e.${arch} $out/bin/quake3e
makeWrapper $out/lib/quake3e.ded.${arch} $out/bin/quake3e.ded
runHook postInstall
'';
desktopItems = [
(makeDesktopItem {
name = "Quake3e";
exec = "quake3e";
desktopName = "Quake3e";
categories = [ "Game" ];
})
];
meta = with lib; {
homepage = "https://github.com/ec-/Quake3e";
description = "Improved Quake III Arena engine";
license = licenses.gpl2Plus;
platforms = platforms.linux;
maintainers = with maintainers; [ pmiddend ];
};
}
|