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{ lib, stdenv, fetchFromGitHub, nasm
, alsa-lib, curl, flac, fluidsynth, freetype, libjpeg, libmad, libmpeg2, libogg, libtheora, libvorbis, libGLU, libGL, SDL2, zlib
, Cocoa, AudioToolbox, Carbon, CoreMIDI, AudioUnit, cctools
}:
stdenv.mkDerivation rec {
pname = "scummvm";
version = "2.8.1";
src = fetchFromGitHub {
owner = "scummvm";
repo = "scummvm";
rev = "v${version}";
hash = "sha256-8/q16MwHhbbmUxiwJOHkjNxrnBB4grMa7qw/n3KLvRc=";
};
nativeBuildInputs = [ nasm ];
buildInputs = lib.optionals stdenv.isLinux [
alsa-lib libGLU libGL
] ++ lib.optionals stdenv.isDarwin [
Cocoa AudioToolbox Carbon CoreMIDI AudioUnit
] ++ [
curl freetype flac fluidsynth libjpeg libmad libmpeg2 libogg libtheora libvorbis SDL2 zlib
];
dontDisableStatic = true;
enableParallelBuilding = true;
configurePlatforms = [ "host" ];
configureFlags = [
"--enable-release"
];
# They use 'install -s', that calls the native strip instead of the cross
postConfigure = ''
sed -i "s/-c -s/-c -s --strip-program=''${STRIP@Q}/" ports.mk
'' + lib.optionalString stdenv.isDarwin ''
substituteInPlace config.mk \
--replace x86_64-apple-darwin-ranlib ${cctools}/bin/ranlib \
--replace aarch64-apple-darwin-ranlib ${cctools}/bin/ranlib
'';
meta = with lib; {
description = "Program to run certain classic graphical point-and-click adventure games (such as Monkey Island)";
mainProgram = "scummvm";
homepage = "https://www.scummvm.org/";
license = licenses.gpl2;
maintainers = [ maintainers.peterhoeg ];
platforms = platforms.unix;
};
}
|