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{ lib, stdenv, fetchFromGitHub, nasm
, alsa-lib, curl, flac, fluidsynth, freetype, libjpeg, libmad, libmpeg2, libogg, libtheora, libvorbis, libGLU, libGL, SDL2, zlib
, Cocoa, AudioToolbox, Carbon, CoreMIDI, AudioUnit, cctools
}:

stdenv.mkDerivation rec {
  pname = "scummvm";
  version = "2.8.1";

  src = fetchFromGitHub {
    owner = "scummvm";
    repo = "scummvm";
    rev = "v${version}";
    hash = "sha256-8/q16MwHhbbmUxiwJOHkjNxrnBB4grMa7qw/n3KLvRc=";
  };

  nativeBuildInputs = [ nasm ];

  buildInputs = lib.optionals stdenv.isLinux [
    alsa-lib libGLU libGL
  ] ++ lib.optionals stdenv.isDarwin [
    Cocoa AudioToolbox Carbon CoreMIDI AudioUnit
  ] ++ [
    curl freetype flac fluidsynth libjpeg libmad libmpeg2 libogg libtheora libvorbis SDL2 zlib
  ];

  dontDisableStatic = true;

  enableParallelBuilding = true;

  configurePlatforms = [ "host" ];
  configureFlags = [
    "--enable-release"
  ];

  # They use 'install -s', that calls the native strip instead of the cross
  postConfigure = ''
    sed -i "s/-c -s/-c -s --strip-program=''${STRIP@Q}/" ports.mk
  '' + lib.optionalString stdenv.isDarwin ''
    substituteInPlace config.mk \
      --replace x86_64-apple-darwin-ranlib ${cctools}/bin/ranlib \
      --replace aarch64-apple-darwin-ranlib ${cctools}/bin/ranlib
  '';

  meta = with lib; {
    description = "Program to run certain classic graphical point-and-click adventure games (such as Monkey Island)";
    mainProgram = "scummvm";
    homepage = "https://www.scummvm.org/";
    license = licenses.gpl2;
    maintainers = [ maintainers.peterhoeg ];
    platforms = platforms.unix;
  };
}