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{ lib, mkDerivation, fetchFromGitLab, cmake, luajit
, SDL2, SDL2_image, SDL2_ttf, physfs, glm
, openal, libmodplug, libvorbis
, qtbase, qttools }:
mkDerivation rec {
pname = "solarus";
version = "1.6.4";
src = fetchFromGitLab {
owner = "solarus-games";
repo = pname;
rev = "v${version}";
sha256 = "sbdlf+R9OskDQ5U5rqUX2gF8l/fj0sDJv6BL7H1I1Ng=";
};
outputs = [ "out" "lib" "dev" ];
nativeBuildInputs = [ cmake qttools ];
buildInputs = [ luajit SDL2
SDL2_image SDL2_ttf physfs
openal libmodplug libvorbis
qtbase glm ];
cmakeFlags = [
(lib.cmakeFeature "CMAKE_CXX_FLAGS" "-DGLM_ENABLE_EXPERIMENTAL")
];
preFixup = ''
mkdir $lib/
mv $out/lib $lib
'';
meta = with lib; {
description = "Zelda-like ARPG game engine";
longDescription = ''
Solarus is a game engine for Zelda-like ARPG games written in lua.
Many full-fledged games have been writen for the engine.
'';
homepage = "https://www.solarus-games.org";
license = licenses.gpl3;
maintainers = [ ];
platforms = platforms.linux;
};
}
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