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{ config, lib, writeScript, buildFHSUserEnv, steam, glxinfo-i686
, steam-runtime-wrapped, steam-runtime-wrapped-i686 ? null
, extraPkgs ? pkgs: [ ] # extra packages to add to targetPkgs
, extraLibraries ? pkgs: [ ] # extra packages to add to multiPkgs
, extraProfile ? "" # string to append to profile
, nativeOnly ? false
, runtimeOnly ? false
, runtimeShell
, stdenv
# DEPRECATED
, withJava ? config.steam.java or false
, withPrimus ? config.steam.primus or false
}:
let
commonTargetPkgs = pkgs: with pkgs;
[
steamPackages.steam-fonts
# Needed for operating system detection until
# https://github.com/ValveSoftware/steam-for-linux/issues/5909 is resolved
lsb-release
# Errors in output without those
pciutils
python2
# Games' dependencies
xorg.xrandr
which
# Needed by gdialog, including in the steam-runtime
perl
# Open URLs
xdg-utils
iana-etc
# Steam Play / Proton
python3
# Steam VR
procps
usbutils
# electron based launchers need newer versions of these libraries than what runtime provides
mesa
sqlite
] ++ lib.optional withJava jdk8 # TODO: upgrade https://github.com/NixOS/nixpkgs/pull/89731
++ lib.optional withPrimus primus
++ extraPkgs pkgs;
ldPath = lib.optionals stdenv.is64bit [ "/lib64" ]
++ [ "/lib32" ]
++ map (x: "/steamrt/${steam-runtime-wrapped.arch}/" + x) steam-runtime-wrapped.libs
++ lib.optionals (steam-runtime-wrapped-i686 != null) (map (x: "/steamrt/${steam-runtime-wrapped-i686.arch}/" + x) steam-runtime-wrapped-i686.libs);
# Zachtronics and a few other studios expect STEAM_LD_LIBRARY_PATH to be present
exportLDPath = ''
export LD_LIBRARY_PATH=${lib.concatStringsSep ":" ldPath}''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH
export STEAM_LD_LIBRARY_PATH="$STEAM_LD_LIBRARY_PATH''${STEAM_LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
'';
# bootstrap.tar.xz has 444 permissions, which means that simple deletes fail
# and steam will not be able to start
fixBootstrap = ''
if [ -r $HOME/.local/share/Steam/bootstrap.tar.xz ]; then
chmod +w $HOME/.local/share/Steam/bootstrap.tar.xz
fi
'';
setupSh = writeScript "setup.sh" ''
#!${runtimeShell}
'';
runSh = writeScript "run.sh" ''
#!${runtimeShell}
runtime_paths="${lib.concatStringsSep ":" ldPath}"
if [ "$1" == "--print-steam-runtime-library-paths" ]; then
echo "$runtime_paths''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
exit 0
fi
export LD_LIBRARY_PATH="$runtime_paths''${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
export STEAM_LD_LIBRARY_PATH="$STEAM_LD_LIBRARY_PATH''${STEAM_LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
exec "$@"
'';
in buildFHSUserEnv rec {
name = "steam";
targetPkgs = pkgs: with pkgs; [
steamPackages.steam
# License agreement
gnome3.zenity
] ++ commonTargetPkgs pkgs;
multiPkgs = pkgs: with pkgs; [
# These are required by steam with proper errors
xorg.libXcomposite
xorg.libXtst
xorg.libXrandr
xorg.libXext
xorg.libX11
xorg.libXfixes
libGL
libva
# Not formally in runtime but needed by some games
at-spi2-atk
at-spi2-core # CrossCode
gst_all_1.gstreamer
gst_all_1.gst-plugins-ugly
gst_all_1.gst-plugins-base
libdrm
mono
xorg.xkeyboardconfig
xorg.libpciaccess
udev # shadow of the tomb raider
## screeps dependencies
gtk3
dbus
zlib
glib
atk
cairo
freetype
gdk-pixbuf
pango
fontconfig
# friends options won't display "Launch Game" without it
lsof
# called by steam's setup.sh
file
# Prison Architect
libGLU
libuuid
libbsd
alsaLib
# needed by getcap for vr startup
libcap
# dependencies for mesa drivers, needed inside pressure-vessel
mesa.drivers
vulkan-loader
expat
wayland
xorg.libxcb
xorg.libXdamage
xorg.libxshmfence
xorg.libXxf86vm
llvm_11.lib
libelf
] ++ (if (!nativeOnly) then [
(steamPackages.steam-runtime-wrapped.override {
inherit runtimeOnly;
})
] else [
# Required
glib
gtk2
bzip2
zlib
gdk-pixbuf
# Without these it silently fails
xorg.libXinerama
xorg.libXdamage
xorg.libXcursor
xorg.libXrender
xorg.libXScrnSaver
xorg.libXxf86vm
xorg.libXi
xorg.libSM
xorg.libICE
gnome2.GConf
freetype
(curl.override { gnutlsSupport = true; sslSupport = false; })
nspr
nss
fontconfig
cairo
pango
expat
dbus
cups
libcap
SDL2
libusb1
dbus-glib
ffmpeg
atk
# Only libraries are needed from those two
libudev0-shim
networkmanager098
# Verified games requirements
xorg.libXt
xorg.libXmu
xorg.libxcb
libogg
libvorbis
SDL
SDL2_image
glew110
openssl
libidn
tbb
wayland
libxkbcommon
# Other things from runtime
flac
freeglut
libjpeg
libpng12
libsamplerate
libmikmod
libtheora
libtiff
pixman
speex
SDL_image
SDL_ttf
SDL_mixer
SDL2_ttf
SDL2_mixer
libappindicator-gtk2
libcaca
libcanberra
libgcrypt
libvpx
librsvg
xorg.libXft
libvdpau
] ++ steamPackages.steam-runtime-wrapped.overridePkgs) ++ extraLibraries pkgs;
extraBuildCommands = ''
if [ -f $out/usr/share/vulkan/icd.d/nvidia_icd.json ]; then
cp $out/usr/share/vulkan/icd.d/nvidia_icd{,32}.json
nvidia32Lib=$(realpath $out/lib32/libGLX_nvidia.so.0 | cut -d'/' -f-4)
escapedNvidia32Lib="''${nvidia32Lib//\//\\\/}"
sed -i "s/\/nix\/store\/.*\/lib\/libGLX_nvidia\.so\.0/$escapedNvidia32Lib\/lib\/libGLX_nvidia\.so\.0/g" $out/usr/share/vulkan/icd.d/nvidia_icd32.json
fi
'' + (if (!nativeOnly) then ''
mkdir -p steamrt
ln -s ../lib/steam-runtime steamrt/${steam-runtime-wrapped.arch}
${lib.optionalString (steam-runtime-wrapped-i686 != null) ''
ln -s ../lib32/steam-runtime steamrt/${steam-runtime-wrapped-i686.arch}
''}
ln -s ${runSh} steamrt/run.sh
ln -s ${setupSh} steamrt/setup.sh
'' else ''
ln -s /usr/lib/libbz2.so usr/lib/libbz2.so.1.0
${lib.optionalString (steam-runtime-wrapped-i686 != null) ''
ln -s /usr/lib32/libbz2.so usr/lib32/libbz2.so.1.0
''}
'');
extraInstallCommands = ''
mkdir -p $out/share/applications
ln -s ${steam}/share/icons $out/share
ln -s ${steam}/share/pixmaps $out/share
ln -s ${steam}/share/applications/steam.desktop $out/share/applications/steam.desktop
'';
profile = ''
# Workaround for issue #44254 (Steam cannot connect to friends network)
# https://github.com/NixOS/nixpkgs/issues/44254
if [ -z ''${TZ+x} ]; then
new_TZ="$(readlink -f /etc/localtime | grep -P -o '(?<=/zoneinfo/).*$')"
if [ $? -eq 0 ]; then
export TZ="$new_TZ"
fi
fi
export STEAM_RUNTIME=${if nativeOnly then "0" else "/steamrt"}
export VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/intel_icd.x86_64.json:/usr/share/vulkan/icd.d/intel_icd.i686.json:/usr/share/vulkan/icd.d/lvp_icd.x86_64.json:/usr/share/vulkan/icd.d/lvp_icd.i686.json:/usr/share/vulkan/icd.d/nvidia_icd.json:/usr/share/vulkan/icd.d/nvidia_icd32.json:/usr/share/vulkan/icd.d/radeon_icd.x86_64.json:/usr/share/vulkan/icd.d/radeon_icd.i686.json
'' + extraProfile;
runScript = writeScript "steam-wrapper.sh" ''
#!${runtimeShell}
if [ -f /host/etc/NIXOS ]; then # Check only useful on NixOS
${glxinfo-i686}/bin/glxinfo >/dev/null 2>&1
# If there was an error running glxinfo, we know something is wrong with the configuration
if [ $? -ne 0 ]; then
cat <<EOF > /dev/stderr
**
WARNING: Steam is not set up. Add the following options to /etc/nixos/configuration.nix
and then run \`sudo nixos-rebuild switch\`:
{
hardware.opengl.driSupport32Bit = true;
hardware.pulseaudio.support32Bit = true;
}
**
EOF
fi
fi
${lib.optionalString (!nativeOnly) exportLDPath}
${fixBootstrap}
exec steam "$@"
'';
meta = steam.meta // {
broken = nativeOnly;
};
# allows for some gui applications to share IPC
# this fixes certain issues where they don't render correctly
unshareIpc = false;
# Some applications such as Natron need access to MIT-SHM or other
# shared memory mechanisms. Unsharing the pid namespace
# breaks the ability for application to reference shared memory.
unsharePid = false;
passthru.run = buildFHSUserEnv {
name = "steam-run";
targetPkgs = commonTargetPkgs;
inherit multiPkgs extraBuildCommands;
inherit unshareIpc unsharePid;
runScript = writeScript "steam-run" ''
#!${runtimeShell}
run="$1"
if [ "$run" = "" ]; then
echo "Usage: steam-run command-to-run args..." >&2
exit 1
fi
shift
${lib.optionalString (!nativeOnly) exportLDPath}
${fixBootstrap}
exec -- "$run" "$@"
'';
};
}
|