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author | aszlig <aszlig@redmoonstudios.org> | 2017-07-19 00:09:55 +0200 |
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committer | aszlig <aszlig@redmoonstudios.org> | 2017-07-19 00:20:23 +0200 |
commit | 09b1cee2f722defa1ba8a0543ca0a9238b99d0d4 (patch) | |
tree | 54d8786c2a65f779fbd5f494a1bb3050f82e7ced | |
parent | d34e39d1a9a25b4dab5a5fc6773e95b96d8e695c (diff) |
starbound: Update to version 1.3.2
Additions and changes: * Reduce cost of player station parts * Show some system information on hovering over stars in the navigation interface * Show system name on the system screen in the navigation interface * Properly beam away a player's mech when a player beams off the world * Deploying to asteroid fields puts you in a position related to where in the field your ship is * Allow any number of script panes with no source entity * Add player.interact lua binding * Keep player from starving when in a mech Bug fixes: * Various NPC and Monster behavior fixes * Fix issue where player ships from other systems would be visible on the navigation screen * Fix issue where deploying to a party member could result in deploying a mech to their ship * Improve jarring movement of the sky during flying and warping * Fix issue where inventory items would count twice in crafting interfaces * Fix parameters argument for spawnnpc console command * Fix issue allowing the player to fly the ship before fully repairing it The full upstream release announcement can be found at: http://playstarbound.com/starbound-1-3-2-changelog/ Tested using the games.starbound VM test. Signed-off-by: aszlig <aszlig@redmoonstudios.org>
-rw-r--r-- | pkgs/games/humblebundle/starbound.nix | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/pkgs/games/humblebundle/starbound.nix b/pkgs/games/humblebundle/starbound.nix index 6cd41e8e..160ec46a 100644 --- a/pkgs/games/humblebundle/starbound.nix +++ b/pkgs/games/humblebundle/starbound.nix @@ -269,18 +269,17 @@ let in stdenv.mkDerivation rec { name = "starbound-${version}"; - version = "1.3.1"; + version = "1.3.2"; src = fetchHumbleBundle { name = "starbound-linux-${version}.zip"; machineName = "starbound_linux"; - md5 = "a6dfbb17feac9d54fbcb917d8ba179b4"; + md5 = "90691e5f5051ba28ccbbe0f331755280"; }; outputs = [ "out" "lib" "assets" ]; nativeBuildInputs = [ unzip ]; - unpackCmd = "unzip -qq \"$curSrc\" starbound_client_linux/\\*"; buildPhase = with stdenv.lib; '' cc -Werror -shared "${preloaderSource}" -o preload.so -ldl -fPIC \ |