diff options
author | aszlig <aszlig@nix.build> | 2018-05-17 07:40:24 +0200 |
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committer | aszlig <aszlig@nix.build> | 2018-05-17 07:45:03 +0200 |
commit | 89625e825dd4ad4ac78c98f443f6731042d75487 (patch) | |
tree | c6621d9679a6177fbdfb9cf180d169640bd97f9b | |
parent | 1a2eb0bf55b2b64f8cbf0482d7d79906fc5526c5 (diff) |
games/stardew-valley: Add libGL to LD_LIBRARY_PATH
I haven't bisected this to know the exact commit that made this change necessary, but it might be that SDL2 now no longer propagates libGL anymore. If this is the case for other games as well, I might want to do a bisect, but for now let's just fix it. Signed-off-by: aszlig <aszlig@nix.build>
-rw-r--r-- | pkgs/games/gog/stardew-valley.nix | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/pkgs/games/gog/stardew-valley.nix b/pkgs/games/gog/stardew-valley.nix index ee39fbd9..4dcbcbae 100644 --- a/pkgs/games/gog/stardew-valley.nix +++ b/pkgs/games/gog/stardew-valley.nix @@ -1,4 +1,4 @@ -{ lib, buildGame, fetchGog, unzip, makeWrapper, mono50, SDL2, openal }: +{ lib, buildGame, fetchGog, unzip, makeWrapper, mono50, SDL2, libGL, openal }: buildGame rec { name = "stardew-valley-${version}"; @@ -37,6 +37,7 @@ buildGame rec { makeWrapper ${lib.escapeShellArg mono50}/bin/mono \ "$out/bin/stardew-valley" \ --add-flags "$out/libexec/stardew-valley/StardewValley.exe" \ + --prefix LD_LIBRARY_PATH : ${lib.escapeShellArg "${libGL}/lib"} \ --run "cd '$out/libexec/stardew-valley'" ''; |