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authoraszlig <aszlig@nix.build>2020-06-08 02:05:32 +0200
committeraszlig <aszlig@nix.build>2020-06-08 02:05:32 +0200
commit573c2d75d825d4925e8690e97a5cdec68758126f (patch)
treeba1ab5aae4c2d7795329b510cbe17cddcca3b2f1
parentab90835031a7b47bf501631c71b8c13f2a2f8062 (diff)
games/gog: Add Into the Breach
The second game from Subset Games after FTL:

The remnants of human civilization are threatened by gigantic creatures
breeding beneath the earth. You must control powerful mechs from the
future to hold off this alien threat. Each attempt to save the world
presents a new randomly generated challenge in this turn-based strategy
game.

Signed-off-by: aszlig <aszlig@nix.build>
-rw-r--r--pkgs/games/gog/default.nix1
-rw-r--r--pkgs/games/gog/into-the-breach.nix32
2 files changed, 33 insertions, 0 deletions
diff --git a/pkgs/games/gog/default.nix b/pkgs/games/gog/default.nix
index 2b8548ad..91c06b2d 100644
--- a/pkgs/games/gog/default.nix
+++ b/pkgs/games/gog/default.nix
@@ -19,6 +19,7 @@ let
     gibbous = callPackage ./gibbous.nix {};
     homm3 = callPackage ./homm3 {};
     hollow-knight = callPackage ./hollow-knight.nix {};
+    into-the-breach = callPackage ./into-the-breach.nix {};
     kingdoms-and-castles = callPackage ./kingdoms-and-castles.nix {};
     knights-and-bikes = callPackage ./knights-and-bikes.nix {};
     overload = callPackage ./overload.nix {};
diff --git a/pkgs/games/gog/into-the-breach.nix b/pkgs/games/gog/into-the-breach.nix
new file mode 100644
index 00000000..aaa68a86
--- /dev/null
+++ b/pkgs/games/gog/into-the-breach.nix
@@ -0,0 +1,32 @@
+{ buildGame, fetchGog, makeWrapper, fixFmodHook, SDL2 }:
+
+buildGame rec {
+  name = "into-the-breach-${version}";
+  version = "1.2.24";
+
+  src = fetchGog {
+    productId = 2004253604;
+    downloadName = "en3installer0";
+    sha256 = "1m9jbgczjdhkgznd51qivh95d8k2wvdq8wx2vlwaid0iqmnf7p0n";
+  };
+
+  nativeBuildInputs = [ makeWrapper fixFmodHook ];
+  buildInputs = [ SDL2 ];
+
+  installPhase = ''
+    install -vD Breach "$out/libexec/into-the-breach/breach"
+
+    for name in libfmod.so.10 libfmodstudio.so.10; do
+      install -vD "linux_x64/$name" "$out/libexec/into-the-breach/$name"
+    done
+
+    mkdir -p "$out/share/into-the-breach"
+    cp -rt "$out/share/into-the-breach" data maps resources scripts shadersOGL
+
+    mkdir -p "$out/bin"
+    makeWrapper "$out/libexec/into-the-breach/breach" "$out/bin/breach" \
+      --run "cd '$out/share/into-the-breach'"
+  '';
+
+  sandbox.paths.required = [ "$XDG_DATA_HOME/IntoTheBreach" ];
+}