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author | aszlig <aszlig@nix.build> | 2018-07-18 16:51:44 +0200 |
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committer | aszlig <aszlig@nix.build> | 2018-07-19 06:35:48 +0200 |
commit | 3106b5dc491a75c8aa7a3696728aea9cd48d4cb7 (patch) | |
tree | eba37881a0adb428bea6fb4bf2424e312e6f94a0 /machines/devhell | |
parent | e3c58ef839b4939503cc2da8859f92e28aa3b037 (diff) |
monogame-patcher: Allow to define specific methods
So far we only matched a substring of a type, which isn't very exact of course. We also weren't able to specify the method to patch. Now the methods that are being patched can be specified by using Type::Method. If it's just Type without a method all the methods of the type and its subtypes are patched. I also added a small check to make sure that all of these methods were found, and if not an error is thrown. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'machines/devhell')
0 files changed, 0 insertions, 0 deletions