about summary refs log tree commit diff
path: root/modules/system
diff options
context:
space:
mode:
authoraszlig <aszlig@redmoonstudios.org>2017-07-19 00:09:55 +0200
committeraszlig <aszlig@redmoonstudios.org>2017-07-19 00:20:23 +0200
commit09b1cee2f722defa1ba8a0543ca0a9238b99d0d4 (patch)
tree54d8786c2a65f779fbd5f494a1bb3050f82e7ced /modules/system
parentd34e39d1a9a25b4dab5a5fc6773e95b96d8e695c (diff)
starbound: Update to version 1.3.2
Additions and changes:

 * Reduce cost of player station parts
 * Show some system information on hovering over stars in the navigation
   interface
 * Show system name on the system screen in the navigation interface
 * Properly beam away a player's mech when a player beams off the world
 * Deploying to asteroid fields puts you in a position related to where
   in the field your ship is
 * Allow any number of script panes with no source entity
 * Add player.interact lua binding
 * Keep player from starving when in a mech

Bug fixes:

 * Various NPC and Monster behavior fixes
 * Fix issue where player ships from other systems would be visible on
   the navigation screen
 * Fix issue where deploying to a party member could result in deploying
   a mech to their ship
 * Improve jarring movement of the sky during flying and warping
 * Fix issue where inventory items would count twice in crafting
   interfaces
 * Fix parameters argument for spawnnpc console command
 * Fix issue allowing the player to fly the ship before fully repairing
   it

The full upstream release announcement can be found at:

  http://playstarbound.com/starbound-1-3-2-changelog/

Tested using the games.starbound VM test.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'modules/system')
0 files changed, 0 insertions, 0 deletions