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author | aszlig <aszlig@nix.build> | 2018-02-08 20:04:07 +0100 |
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committer | aszlig <aszlig@nix.build> | 2018-02-09 16:33:28 +0100 |
commit | b014da8a00032fded8c249bcbe52d80bc9de8e48 (patch) | |
tree | 1139db49b6b06ddfbc514bed54faab837f1d656d /nixpkgs-path.nix | |
parent | aaf8390e5e0eab0d89fdd5c7e40359985871d74f (diff) |
pkgs/games/humblebundle: Add Owlboy
Very similar to other games using Mono, but this has a similar problem to what Opus Magnum had (see 523dcef1f77251a4cfeb3428a0b13c0ec1d9c342) but instead of using Cecil for patching I'm using LD_PRELOAD instead because the number of occasions we need to patch is not only higher but also there are different constructors in use for System.IO.FileStream, so patching becomes much much harder. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'nixpkgs-path.nix')
0 files changed, 0 insertions, 0 deletions