diff options
author | aszlig <aszlig@redmoonstudios.org> | 2017-07-19 00:09:55 +0200 |
---|---|---|
committer | aszlig <aszlig@redmoonstudios.org> | 2017-07-19 00:20:23 +0200 |
commit | 09b1cee2f722defa1ba8a0543ca0a9238b99d0d4 (patch) | |
tree | 54d8786c2a65f779fbd5f494a1bb3050f82e7ced /pkgs/aszlig/default.nix | |
parent | d34e39d1a9a25b4dab5a5fc6773e95b96d8e695c (diff) |
starbound: Update to version 1.3.2
Additions and changes: * Reduce cost of player station parts * Show some system information on hovering over stars in the navigation interface * Show system name on the system screen in the navigation interface * Properly beam away a player's mech when a player beams off the world * Deploying to asteroid fields puts you in a position related to where in the field your ship is * Allow any number of script panes with no source entity * Add player.interact lua binding * Keep player from starving when in a mech Bug fixes: * Various NPC and Monster behavior fixes * Fix issue where player ships from other systems would be visible on the navigation screen * Fix issue where deploying to a party member could result in deploying a mech to their ship * Improve jarring movement of the sky during flying and warping * Fix issue where inventory items would count twice in crafting interfaces * Fix parameters argument for spawnnpc console command * Fix issue allowing the player to fly the ship before fully repairing it The full upstream release announcement can be found at: http://playstarbound.com/starbound-1-3-2-changelog/ Tested using the games.starbound VM test. Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'pkgs/aszlig/default.nix')
0 files changed, 0 insertions, 0 deletions