diff options
author | aszlig <aszlig@nix.build> | 2020-11-24 11:43:13 +0100 |
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committer | aszlig <aszlig@nix.build> | 2020-12-04 16:04:59 +0100 |
commit | bcbae4eaac83d64509da72547f547e903db1892f (patch) | |
tree | b3906659c3973438cd2579323fc738ce923eb6d3 /pkgs/aszlig/vim/default.nix | |
parent | fa662504a78bc86708741000ed7fe56bb12f07b8 (diff) |
programs/vim: Add syntax highlighting for GDScript
Added this when contributing to a GDScript project and since I know a few persons who implement their games using Godot, I might need to write GDScript at some point in the future again, so the syntax highlighting plugin comes in handy. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/aszlig/vim/default.nix')
-rw-r--r-- | pkgs/aszlig/vim/default.nix | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/pkgs/aszlig/vim/default.nix b/pkgs/aszlig/vim/default.nix index 94c3f073..13c436ec 100644 --- a/pkgs/aszlig/vim/default.nix +++ b/pkgs/aszlig/vim/default.nix @@ -378,6 +378,13 @@ let rev = "2278e05ec7fbb48e06b5d26319385e1c09325760"; sha256 = "0hp8jjr4xpw73pkfpbxpjnr49cvjyksymvj748zaxjznkvizmyxc"; }; + + godot = fetchFromGitHub { + owner = "habamax"; + repo = "vim-godot"; + rev = "e38845b4042d2351c47cd63f8705fd51c97acb4f"; + sha256 = "1k3val0ibriwcv5jdyq95sgxgkz54r15gpylbhns5934zvaakpj1"; + }; }; generic = '' |