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authoraszlig <aszlig@redmoonstudios.org>2017-09-10 08:01:59 +0200
committeraszlig <aszlig@redmoonstudios.org>2017-09-10 08:14:09 +0200
commit7a7cffce514f8967cb610399890f252cab75eb6a (patch)
tree0b9e102f3f0a4a4266b4b4168d7b5c91f14d1757 /pkgs/games/build-support/default.nix
parent5402b030e2cc78e510414b4604d9528afbec43d2 (diff)
games/invisigun-heroes: Factor out into buildUnity
There are a lot of Unity games out there, so it's a good idea to have a
generic builder just for Unity, which we then can apply to a lot more
games.

Right now this is a pretty basic abstraction which I've only tested with
Invisigun Heroes.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'pkgs/games/build-support/default.nix')
-rw-r--r--pkgs/games/build-support/default.nix5
1 files changed, 5 insertions, 0 deletions
diff --git a/pkgs/games/build-support/default.nix b/pkgs/games/build-support/default.nix
new file mode 100644
index 00000000..8b6b466d
--- /dev/null
+++ b/pkgs/games/build-support/default.nix
@@ -0,0 +1,5 @@
+{ callPackage, ... }:
+
+{
+  buildUnity = callPackage ./build-unity.nix {};
+}