about summary refs log tree commit diff
path: root/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs
diff options
context:
space:
mode:
authoraszlig <aszlig@nix.build>2018-07-17 02:59:32 +0200
committeraszlig <aszlig@nix.build>2018-07-19 06:35:11 +0200
commit3917a5e3c4b7784bf535eafb25e0a47662c0978a (patch)
treea30922367149a0e6932b416d2d4dcb0e806852dc /pkgs/games/build-support/monogame-patcher/src/assembly-info.cs
parentcf54036a6adf6977300c611c50f7daf2445a0589 (diff)
monogame-patcher: Switch to MSBuild
I really would have preferred a simple Makefile, but with that we can't
use buildDotnetPackage and we also need to take care of butchering the
dependencies manually.

So I moved everything to src/ and added a csproj file to clean up most
of the cruft and just use buildDotnetPackage with minimal attributes.

In addition to that I also added assembly info, so that the command line
help will show the proper author name, copyright, yaddayadda...

Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/build-support/monogame-patcher/src/assembly-info.cs')
-rw-r--r--pkgs/games/build-support/monogame-patcher/src/assembly-info.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs b/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs
new file mode 100644
index 00000000..55c4c4d3
--- /dev/null
+++ b/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs
@@ -0,0 +1,6 @@
+using System.Reflection;
+
+[assembly: AssemblyTitle("monogame-patcher")]
+[assembly: AssemblyVersion("0.1.0")]
+[assembly: AssemblyDescription("Patches common annoyances in Mono Assemblies")]
+[assembly: AssemblyCopyright("(c) 2018 aszlig")]