diff options
author | aszlig <aszlig@nix.build> | 2018-07-17 02:59:32 +0200 |
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committer | aszlig <aszlig@nix.build> | 2018-07-19 06:35:11 +0200 |
commit | 3917a5e3c4b7784bf535eafb25e0a47662c0978a (patch) | |
tree | a30922367149a0e6932b416d2d4dcb0e806852dc /pkgs/games/build-support/monogame-patcher/src/assembly-info.cs | |
parent | cf54036a6adf6977300c611c50f7daf2445a0589 (diff) |
monogame-patcher: Switch to MSBuild
I really would have preferred a simple Makefile, but with that we can't use buildDotnetPackage and we also need to take care of butchering the dependencies manually. So I moved everything to src/ and added a csproj file to clean up most of the cruft and just use buildDotnetPackage with minimal attributes. In addition to that I also added assembly info, so that the command line help will show the proper author name, copyright, yaddayadda... Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/build-support/monogame-patcher/src/assembly-info.cs')
-rw-r--r-- | pkgs/games/build-support/monogame-patcher/src/assembly-info.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs b/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs new file mode 100644 index 00000000..55c4c4d3 --- /dev/null +++ b/pkgs/games/build-support/monogame-patcher/src/assembly-info.cs @@ -0,0 +1,6 @@ +using System.Reflection; + +[assembly: AssemblyTitle("monogame-patcher")] +[assembly: AssemblyVersion("0.1.0")] +[assembly: AssemblyDescription("Patches common annoyances in Mono Assemblies")] +[assembly: AssemblyCopyright("(c) 2018 aszlig")] |