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authoraszlig <aszlig@redmoonstudios.org>2017-09-13 08:12:08 +0200
committeraszlig <aszlig@redmoonstudios.org>2017-09-13 15:28:26 +0200
commit5b58565bf8227b9346a72844c22a733aab7b8d29 (patch)
tree16179d3650d3236d3bb1346356d7709367c51bed /pkgs/games/build-support
parent96a14a62bfe2ab98320c8c17db88aba1506847e9 (diff)
pkgs/games: Switch Unity games to buildUnity
Both of these games weren't working at all. Megabyte Punch was
completely broken and the expression wasn't even finished and Lovers In
A Dangerous Spacetime wasn't up to date (unfortunately we can't pin on a
specific version).

Megabyte Punch now also uses callPackage_i686, because it only comes
with a 32 bit binary.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'pkgs/games/build-support')
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