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author | aszlig <aszlig@nix.build> | 2021-06-15 23:05:41 +0200 |
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committer | aszlig <aszlig@nix.build> | 2021-06-15 23:05:41 +0200 |
commit | be0fb40a12b5a9301509ad45fda1eda11971fa8e (patch) | |
tree | 4dd2030b9041fd9e7a24f3995a5545e37b2024a5 /pkgs/games/build-support | |
parent | 4701a995cb865c5d7178f574a3eae5872595e768 (diff) |
dnyarri: Switch machine config to new hardware
The first (small) part of this already started in commit dc2ef245d76f900f174e87961a3d17e6aecbd6e2, where I switched from Intel CPU microcode to AMD. However, at that time the hardware was still on its way, so the actual move didn't happen yet. On June 4th 2021 at 17:22:41 CEST, I started to migrate to the new machine by using my old spinning rust configuration and btrfs balanced to NVMe-only. This means that we now no longer need to use bcache, which was a 512 GB SATA SSD, nor do we use a RAID10 configuration in btrfs. Instead, I've switched to NVMe with RAID1 exclusively, so this removes BFQ, power management workarounds and two devices. Since my old graphics card didn't work with UEFI GOP, I also had to switch to a newer one (which I wanted to avoid, but whatever...), so instead of DVI and HDMI we're now exclusively on DisplayPort. Signed-off-by: aszlig <aszlig@nix.build>
Diffstat (limited to 'pkgs/games/build-support')
0 files changed, 0 insertions, 0 deletions