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author | aszlig <aszlig@nix.build> | 2018-09-02 06:00:25 +0200 |
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committer | aszlig <aszlig@nix.build> | 2018-09-02 06:21:19 +0200 |
commit | 1b9a4e75553b985a3da5cbcea2f268208ab0c322 (patch) | |
tree | 02a9f818f266fed965bd2b9c4206c18f91957602 /pkgs/games/gog/albion/wildmidi-build-fixes.patch | |
parent | 2dd76c128e64148731aa3bc8a37480581dc5f4e4 (diff) |
games/wfto: Update to version 2.0.4
Gameplay/balance changes for units: * Archon (Titan) * Basic Attack -- Damage decreased from 400 to 350 * Exterminate -- Damage decreased from 500 to 400 * Behemoth (Titan) * Recuperation (Out of combat health regeneration) * Regeneration rate increased from 0.25% to 0.45% of maximum health per second * Relentless (In combat health regeneration) * Regeneration rate increased from 0.025% to 0.045% of maximum health per second * Eternal (Titan) * Time Vortex (Slowing Aura) * Now slows enemies by 50% down from 60% Visual Improvements: * The Evil Arcane theme now has its own worker. Evil dorfs arrive! Audio Changes: * Added Additional Unit VO: * Democorn * Sentinel & Stone Knight * Rat * Highguard * Thunderling Adjusted VO: * Chunder * Miscellaneous Improvements * Users on all platforms who were suffering from abnormally high GPU * Utilisation should no longer suffer from this issue Bug Fixes: * Crashes & Show-stoppers * A number of graphics related Linux crashes should no longer occur Levels / Campaigns: * Fix an issue on Level 13 of the War for the Overworld campaign where Arcane Templar's shields would appear without their texture Miscellaneous: * Fix some minor warnings This release also fixes the crash I encountered when adding the game in 54e484fa385b16858bad77041da19c52238ae1c9. Upstream ticket: https://brightrockgames.userecho.com/communities/1/topics/4685-x Signed-off-by: aszlig <aszlig@nix.build>
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