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authoraszlig <aszlig@redmoonstudios.org>2017-09-13 08:12:08 +0200
committeraszlig <aszlig@redmoonstudios.org>2017-09-13 15:28:26 +0200
commit5b58565bf8227b9346a72844c22a733aab7b8d29 (patch)
tree16179d3650d3236d3bb1346356d7709367c51bed /pkgs/games/humblebundle/default.nix
parent96a14a62bfe2ab98320c8c17db88aba1506847e9 (diff)
pkgs/games: Switch Unity games to buildUnity
Both of these games weren't working at all. Megabyte Punch was
completely broken and the expression wasn't even finished and Lovers In
A Dangerous Spacetime wasn't up to date (unfortunately we can't pin on a
specific version).

Megabyte Punch now also uses callPackage_i686, because it only comes
with a 32 bit binary.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Diffstat (limited to 'pkgs/games/humblebundle/default.nix')
-rw-r--r--pkgs/games/humblebundle/default.nix2
1 files changed, 1 insertions, 1 deletions
diff --git a/pkgs/games/humblebundle/default.nix b/pkgs/games/humblebundle/default.nix
index c3ed1494..cbffeaa0 100644
--- a/pkgs/games/humblebundle/default.nix
+++ b/pkgs/games/humblebundle/default.nix
@@ -23,7 +23,7 @@ let
     hammerwatch = callPackage ./hammerwatch.nix {};
     jamestown = callPackage ./jamestown.nix {};
     liads = callPackage ./liads.nix {};
-    megabytepunch = callPackage ./megabytepunch.nix {};
+    megabytepunch = callPackage_i686 ./megabytepunch.nix {};
     pico-8 = callPackage ./pico-8.nix {};
     rocketbirds = callPackage ./rocketbirds.nix {};
     spaz = callPackage ./spaz.nix {};